The whole "that could have triggered a speed up of the secession movement" aspect is one big reason that I'm an advocate for a more involved political system for AACW 2, as I mentioned yesterday in the AACW2 wishlist thread. The whole start of the war
could be completely different (1854 ACW scenario, anyone?).
Proper modelling of the various volunteer systems that sprang up during the war are another issue that should be addressed.
(I'm doing a bit of campaigning to get AACW 2 firmly on the map next, after PON development settles down a bit, by the way).
Anyway, as to the topic at had, if the Union player were allowed to bring everything to bear on the Confederacy right from the get go, then there really wouldn't be much of a game. If you really want you could mod the scenario so that all of your units start unlocked. It might be fun to rip the South to shreds in under 6 months, once.
