Thu Sep 01, 2011 7:31 pm
And in case it hasn't been said...
glad to see you're feeling better, LL. And also back, and not just for the code pushing.
On the original topic - I've been playing rc4a forever now and I have seen ammo consumption, I would swear. Not a lot, to be sure, but I would say that the algorithm is there. The values? - eh, maybe need to be tweaked.
Geez, ya got ammo, man, rejoice and fire at will.
What if the program had never had Ammo Consumption in the first place, if it were amalgamated with Supplies? What you don't see, you never miss.
Let the Great Grey Gods of AGE figger it out and get back to us, the huddled masses yearning to war.
[color="#AFEEEE"]"Liberty and Union, now and forever, one and inseparable!"[/color]
-Daniel Webster
[color="#FFA07A"]"C'mon, boys, we got the damn Yankees on the run!"[/color]
-General Joseph Wheeler, US Army, serving at Santiago in 1898
RULES
(A) When in doubt, agree with Ace.
(B) Pull my reins up sharply when needed, for I am a spirited thoroughbred and forget to turn at the post sometimes.
