Michael Hopcroft wrote:My grand strategic plan in all likelihood would be an Eastern campaign designed mainly to establish a credible threat to Richmond and this keep Lee occupied defending the approaches to the Rebel capital. Meanwhile I would bludgeon the Confederates along the Mississippi and then go east in overwhelming force after the South has been bled white. Essentially follow the historical path to victory, although if I can take Richmond and force a quick surrender so much the better.
Nice, but things that work well against the AI, don't often work well against a human player. For example, against the AI as the rebs, you can sometimes take DC before the end of 1861 (the AI can be a bit aggressive and careless). Same for the Union vs Richmond, providing you don't mind seeing Johnston move rapidly toward New York City (where he'll most likely starve BTW).
In an even game, the Union player struggles with poor generals, a hostile press, and keeping his units alive in the face of a poor National Morale. However, he does have 95% naval superiority and usually a few more units than the South, providing he hasn't lost them in combats.
As the Union, it's fun to try different strategies, and there are indeed a boatload (get it?) to choose from. Have fun!