Gray_Lensman wrote:I always delete the previous QuickFix post to prevent confusion as to which one is the latest. I didn't realize Pocus would post a link direct to a previous QuickFix post. There's nothing I can do at the moment to eliminate the wrong posted link in Pocus original post.
Gray_Lensman wrote:To be clear it should have stated McDowell will remain active every turn from 1861/07/15 thru 1861/0915 UNTIL the Army in Manassas event is satisfied.
kwhitehead wrote:Speaking of Jackson he is on the map but useless since his brigade is at 20% strength.
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Gray_Lensman wrote:To address the McDowell/Manassas issue, it was discovered that the 1861 April campaign incorrectly placed him and his army in Alexandria, VA on 1861/05/01. This is an historical error. McDowell and the starting core of his army did not move into Alexandria, VA until 1861/05/24. The next QuickFix will correct this oversight and this should bring the timing discrepancy back into alignment with the 1861 July Campaign Scenario. He is still "fixed" for 3 turns while he builds his army up to full strength. This in effect, allows for his first move to be 1861/07/15, the same turn as the 1861 July Campaign scenario, and pretty much in accordance with the historic move towards Manassas around 1861/07/20.
Gray_Lensman wrote:If you'll reread the statement above that you quoted from me, you'll see that the issue has been addressed and will be available in the next QuickFix. Specifically, McDowell will NOT be able to make his first possible move until 1861/07/15. This now allows for 2 extra turns for the CSA to position Beauregard up to Manasssas. It will be up to you as the player to both BUY enough replacement points to build up both Beauregard's and Johnston's army's and move them into place. Incidentally, I tested this out twice last night and generally got them into place one turn ahead of McDowell's move on 1861/07/15. (It could not be done before the QuickFix change however.)
akk70 wrote:Tried to send email to support but didn`t seem to go anywhere. So I post this in here.
briefly what happened. Finished turn. after some battles crash. restart the game. tried to load game crash2. I send logs and some saves.
1.) Bombardment Button Tooltip reworked to properly describe the Button action and the Button action is:
a.) If the Button is Depressed = Bombardment is selected and the Tooltip states "Your units have orders to bombard any passing ships."
b.) If the Button is NOT Depressed = Bombardment is NOT selected and the Tooltip states "Click to Bombard passing ships with your units."
2.) Reworked graphic glitch in the "Winter_563Montgomery, TN.bmp" (Nashville graphic) file.
3.) The structure for Rome, GA located in the Floyd, GA region has been shifted slightly northward.
4.) All 12 lbers reclassified as $famLightArty. (negligible effect in game except to effect a fix for the missing element replacement bug AND some redistribution of replacement costs due to it now being classified a light artillery unit instead of a medium artillery unit.
5.) Total number of allowable CSA divisions increased by 10 if Foreign Intervention occurs. ((specifically equal to 40 for now) was 30).
6.) USA Military Balloons event places the first USA balloon in Washington, D.C. (was with largest military unit). This eliminates an erratic placement problem.
7.) Carl Shurz and accompanying Cavalry unit correctly appear in New York, NY in 1862/04/12 (was 1861/04/12).
8.) John Marmaduke appears in 1862/12/01 and now has the "Cavalryman" ability. (was 1865/03/18)
9.) Bushrod Johnson now correctly appears with the 1862 Generals. Also removed Bushrod Johnson from both the 1861 July and 1861 July w-KY scenarios. (was with the 1861 Generals)
10.) Charles Winder now appears with Thomas J. Jackson on 1862/05/15. (was in the 1861 Generals group)
11.) William Taliaferro now appears with Thomas J. Jackson on 1862/08/09. (was in the 1862 Generals group)
12.) The following generals will now have alternate appearance locations if the General they were supposed to show up with is not in the current OOB.
...CSS Charles S. Winder primarily with Thomas J. Jackson, secondary at Richmond (Richmond, VA), alternates at VA, NC, SC in that order.
...CSS William B. Taliaferro primarily with Thomas J. Jackson, secondary at Richmond (Richmond, VA), alternates at VA, NC, SC in that order.
...USA William T. Sherman primarily with Ulysses S. Grant, secondary at Cairo (Alexander, IL), alternates at IL, IN, OH in that order.
...USS Alexander McCook primarily with Don Carlos Buell, secondary at Cincinatti (Clermont, OH), alternates at OH, IN, IL in that order.
...USS L. Rousseau primarily with Don Carlos Buell, secondary at Cincinatti (Clermont, OH), alternates at OH, IN, IL in that order.
13.) Barnard Bee properly replaced by H. Bee in the 1863 Campaign Scenario. (Barnard Bee was killed in 1861 at Manassas (Bull Run)).
14.) Corrected/Reworked numerous duplicate leader appearances
15.) Reworked Indian Raider units to have the *NoCapture* attribute. (Inadvertantly omitted in v1.14)
16.) In both 1861 April Campaign Scenarios, McDowell & Army of Northern Virginia placed in Fairfax, VA 1861/05/24. (was 1861/05/01)
17.) In both 1861 April Campaign Scenarios, Removed pre-placed (at start) USA Alexandria Militia unit. It shows up later on 1861/06/16.
18.) In all the 1861 Campaign Scenarios, Wade Hampton's SC Legion is now a cavalry unit. (was an infantry unit)
enf91 wrote:I noticed that when entire divisions disappear due to supply, the general disappears too. I just played a couple scenarios when that happened, but I deleted them when I was done. I need to stop doing that. Is this WAD?
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