Sun Mar 04, 2007 6:25 pm
Yes, Take Command is an absolutely extraordinary tactical game. It is amazingly immersive, and each game seems just like a real Civil War battle.
You play at any level -- commanding a whole army, or a corps, a division, etc., or even a battery of artillery. When you command a whole army, you depend on your corps commaners to carry out your orders -- in their own, sometimes frustrating way. When you command, say, a regiment, you are given orders and try to follow them (or not, as you see fit).
In one game play as the Union, I was commanding a regiment and was ordered to some woods along the road. After a while, I could see the battle raging in an open space beyond, and our forces being hard pressed, and wondered if I shouldn't go help them.
But I stayed put and, after a time, here comes AP Hill's forces down that road, and I have a heck of a fight with them, my forces small but in an excellent defensive position. I can't beat them, but slow them down enough that they never join the main battle in the open field.
Another good thing -- a battle takes about 45 intense minutes.