I'm not sure about going for Victoria times. Paradox testing for Victoria 3. Maybe would be better designing about Latin America conflicts such as Bolivar. Anyhow about the audiance Victoria times maybe the best one. Same era with different engine.
I'm currently contemplating whether to opt for Victoria times or explore the idea of Paradox testing for Victoria 3. On the other hand, I'm also considering focusing on designing a game centered around Latin American conflicts, such as Bolivar. However, considering the audience's interest, I understand that Victoria times may be the more appealing option since it shares the same era but with a different game engine.
I value your input and expertise in making this decision. Your thoughts and guidance would be greatly appreciated.