FOF has more focus on the management of resources and decisions you make to arm your forces. F.e. does one pursue the diplomatical route and buys nice British rifles - or does one purchase the local weapons ? Does one chose to buy more (cheaper) but less effective weapons - or just the opposite ?
Does one invest in camps (reinforcments) or does one build more infantry (more brigades, but less reinforcments).
I think FOF is much better in this aspect - it has a nice scope on resource management and it's pretty well balanced.
AGEOD's ACW is less solid in this field. I like the concepts, but they are not well tuned - or just poorly worked out. F.e. the ammo, general supply and war supply thing is just something I fail to grasp logic on. I don't really feel I can make decisions for either the best or the worst.
FOF also has the tactical battles which are a nice addition for roleplaying the ACW.
However, in any other field, AGEOD's ACW is better.
And basicly the balance in FOF is a bit off - I mean you can enjoy so much the strategical level (and abandon tactical battles cause tactical battles cost a lot of time and effort) that you are merely looking at containers moving from left to right - up and down ... it's more feeling like a chess game.
Summarised - I think that AGEOD's ACW is a better game cause you are more immersed in the ACW - the roleplaying aspect.
ps = FOF is still a great ACW game - it's not bad !
