BruceASinger@gmail.com wrote:I am playing your Mod. I started the Grand Campain. On the February 21-28 turn, I finally saved 100 Engagement points. The game automatically annexed the "Kingdom of Italy". I thought it was annexed on the first turn. There was not even an "Annex Italy" in the "Laws and Decrees" screen. The big problem is by annexing the Kingdom of Italy, I lost 20 Diplomatic Points with every county.
Is this supposed to happen. Is it going to happen with Switzerland too?
vicberg wrote:Yep. Fixed one problem and created another. Good catch.
The original problem fixed was the annexation was looking for enemy troops to determine if it should fire. Then we found out that you could have French units in a minor ready to annex, Austria was at war with minor at same time, both are enemies to the minor so Austria (because it comes prior to France in the order of event firing) would get the minor country event though it had no troops. In other words, looking for "enemies" in the minor country wasn't enough. So changed it to look for the specific Major Power Troops and introduced this error. France has 30 element in the capital of Italy. Italy doesn't own it's capital and boom that fires the event.
What I'll be adding is a EvalIsAtWar to the event. This will prevent the Italy Satellite from firing off against France.
I'll be fixing and deploying a new release tomorrow morning.
vicberg wrote:More than cosmetic, though I don't know exactly how it works. There's 140 battle scripts that impact the overall combat. How they interchange is beyond me, but there's some meat behind it.
vicberg wrote:A great idea for an expansion of the engine. However, the part of engine that processes the battle scripts isn't linked to my knowledge with any scripting
vicberg wrote:Yep, I cheated so to speak. The number of men/horses/guns per "hit" is purely for display only. What matters is the cohesion level and number of hits a unit has. I'm happy with both hits and cohesion, yet the # of casualties on the battle reports were beyond historical numbers because of the 800 per hit setting. So I lowered to an average 660 per hit. Cavalry was adjusted down also.
Yes, I viewed the website in question and a couple of others. The approx. sizes of the "brigades" (since it's a brigade level game in lieu of regiments), ranged from 500-1000 on average, with Austrians being towards the larger size and France towards the smaller. All major powers in this game use the same "common" models, within these models are common men/horse/guns per hit settings, and then these common models are adjusted by major power to reflect better (or poorer) cohesion, troop quality, etc.. If I was a historical nut, I could adjust men/horse/guns per hit by each major power, but I haven't taken it that far. It would probably show a bit more historical accuracy since France generally took far fewer losses until 1812 in these battles, with a few notable exceptions.
BruceASinger@gmail.com wrote:Thank you for you Mod. I have played the Grand Campian as the Frech up to 10/1/1805. I enjoy it much more than the original game.
Good Job.
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