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chemkid
Corporal
Posts: 46
Joined: Tue Jul 15, 2014 9:49 pm
Location: Osaka, Japan

Re: GS 1.00 Unofficial Bug Fix Mod for TEAW

Wed Jan 15, 2025 9:00 am

maybe this is old news...

... or maybe i'm imagining things.

it's just that the folder structure for this mod includes a 'Portaits' folder... ok?

in my book that's a typo and should be corrected to 'Portraits' (see what i did there...?).

it's just weird nobody seems to care that much... or everyone but me knows... since... like, years?! ... and then didn't tell... like, hello?

come on!
peace :blink:

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Nikel
Posts: 2917
Joined: Sun Apr 20, 2008 8:38 pm

Re: GS 1.00 Unofficial Bug Fix Mod for TEAW

Wed Jan 15, 2025 9:14 am

Well, you can hear the echoes of your steps while you walk the empty halls of the Ageod forum.

GS posted his mod, but there were not many comments and so he left or found something better to do.

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chemkid
Corporal
Posts: 46
Joined: Tue Jul 15, 2014 9:49 pm
Location: Osaka, Japan

Re: GS 1.00 Unofficial Bug Fix Mod for TEAW

Wed Jan 15, 2025 9:19 am

yes, you are right. and it's ok with me.
i'm just re-discovering my ageod games collection and EAW is the first to recieve my full attention.

yay! so... let's rock these empty halls one more time!!! ;)

cheers!
chem!

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Nikel
Posts: 2917
Joined: Sun Apr 20, 2008 8:38 pm

Re: GS 1.00 Unofficial Bug Fix Mod for TEAW

Wed Jan 15, 2025 9:25 am

Good you are enjoying them again :hat:

Classic Ageod games are that, classics in this niche genre.

More or less polished, they are superb.

I fell in love instantly when casually discovered Napoleon's Campaigns, many years ago.

And I am still here hearing my steps :wacko:

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