jmscar
Private
Posts: 22
Joined: Tue Mar 12, 2013 3:51 am

Ottoman Crash

Thu Dec 10, 2015 7:03 am

Twice now I have tried to play the Ottomans, and each time I get a crash when I select the supply overlay on first turn. Has happened each time try Ottomans. Have not had this issue playing British or Spanish, and I played both for about a year game time.

jmscar
Private
Posts: 22
Joined: Tue Mar 12, 2013 3:51 am

Thu Dec 10, 2015 7:12 am

I got the same error, again when checking supply overlay, for Ottomans with later start date scenario.

jmscar
Private
Posts: 22
Joined: Tue Mar 12, 2013 3:51 am

Thu Dec 10, 2015 7:12 am

Main Log

12:05:39 AM (Reporting) User: Scars Computer Computer: SCARSCOMPUTER
12:05:39 AM (Reporting) Loading general settings
12:05:39 AM (Reporting) USettings.LoadSettings 960 settings loaded, out of 7 settings files.
12:05:39 AM (Reporting) Loading Localized Strings
12:05:39 AM [Warning ] ULocalize.LoadLocalStrings: Alias too short at line 1751 need at least 3 chars (ignored): " "Karl Freiherr vom Stein and Karl August Fürst von Hardenberg, having realised that the old absolutist institutions will be unable to defeat Napoléon’s France, set out to put into place a series of reforms that will reinvigorate Prussia. Strongly supported by Queen Louise of Prussia, they are able to liberalise the economy and set up a more competent system of administration.§§Their work is paralleled in the military field by Gerhard von Scharnhorst, August Neidhardt von Gneisenau and Hermann von Boyen. The Commission for military reorganisation proposed a number of changes that allow the Prussians to fight more effectively. Military organisation was simplified and a Ministry of War and the Army Staff were set up. Compulsory military service resulted in increased manpower and the reform of the officer corps resulted in more effective leadership.§§Similar reforms have been undertaken in Austria, meaning that Napoléon’s ambitions to the East will face far greater challenges than originally anticipated. in file: C:\Program Files (x86)\Matrix Games\Wars of Napoleon\NGC\Settings\LocalStrings_NGC.csv Can be that the key parsed is already an alias by itself in alias dir! ($Cavalry = Cavalerie would be 3 = Cavalerie)
12:05:39 AM [Warning ] ULocalize.LoadLocalStrings: Alias too short at line 1752 need at least 3 chars (ignored): " Karl Freiherr vom Stein y Karl August von Hardenberg Fürst, al darse cuenta de que las viejas instituciones absolutistas no podrán derrotar a la Francia de Napoleón, se dispuso a poner en marcha una serie de reformas que revitalizar Prusia. Fuertemente apoyado por la reina Luisa de Prusia, ambos son capaces de liberalizar la economía y establecer un sistema más competente de la administración.§§ Su trabajo es desarrollado en el campo militar por Gerhard von Scharnhorst , August von Gneisenau Neidhardt y Hermann von Boyen . La Comisión para la Reorganización Militar propuso una serie de cambios permitieron a los prusianos luchar con más eficacia. Una organización militar simplificada, creando un Ministerio de Guerra y un Estado Mayor del Ejército. El servicio militar obligatorio se tradujo en aumento de hombres para el ejército y la reforma de los cuerpos de oficiales resultó en un liderazgo más eficaz.§§Reformas similares se han llevado a cabo en Austria , lo que significa que las ambiciones de Napoleón hacia el Este se enfrentarán a retos mucho mayores de lo previsto originalmente . in file: C:\Program Files (x86)\Matrix Games\Wars of Napoleon\NGC\Settings\LocalStrings_NGC.csv Can be that the key parsed is already an alias by itself in alias dir! ($Cavalry = Cavalerie would be 3 = Cavalerie)
12:05:44 AM (Reporting) System local strings loaded from C:\Program Files (x86)\Matrix Games\Wars of Napoleon\NGC\Settings\LocalStrings__AGE.csv
12:05:44 AM (Reporting) Loading Display Options
12:05:44 AM (Reporting) Entering DirectX Initializations
12:05:44 AM (Reporting) LocalStrings & Settings 5430 ms
12:05:44 AM (Reporting) Cursors 4 ms
12:05:39 AM (Reporting) DirectX Initializations 93 ms
12:05:39 AM (Reporting) Fonts 2 ms
12:05:39 AM (Reporting) TTerrainDefs.Create 114 Terrains definitions loaded, out of 57 terrains files.
12:05:39 AM (Reporting) Terrains Definitions 523 ms
12:05:39 AM (Reporting) Areas Loading 695 ms
12:05:39 AM (Reporting) Areas 696 ms
12:05:39 AM (Reporting) Theaters 0 ms
12:05:39 AM (Reporting) Particles I 0 ms
12:05:39 AM (Reporting) TAbiDefs.Create 155 Abilities loaded, out of 155 abilities files.
12:05:39 AM (Reporting) Units Abilities 40 ms
12:05:39 AM (Reporting) TStrucDefs.LoadFromFile 18 StrucDef loaded, out of 18 StrucDef files.
12:05:39 AM (Reporting) Structures 23 ms
12:05:39 AM (Reporting) TFactionDefs.LoadFromFile 83 FactionDef loaded, out of 83 FactionDef files.
12:05:39 AM (Reporting) Factions 142 ms
12:05:39 AM (Reporting) Application.Initialize OK
12:05:39 AM (Reporting) TSplash.Create OK
12:05:39 AM (Reporting) TSplash.Show OK
12:05:39 AM (Reporting) TSplash.Repaint OK
12:05:39 AM (Reporting) Starting Media Librarian
12:05:39 AM (Reporting) Game Engine version: NGC 1.00
12:05:39 AM (Reporting) Max Texture size: 16384 x 16384
12:05:39 AM (Reporting) TAgeAudio Initializing Audio Engine
12:05:39 AM (Reporting) TMediaLibrarian.InitializeSounds 228 sounds loaded.
12:05:39 AM (Reporting) TMediaLibrarian.InitializeMusics 44 Musics loaded.
12:05:39 AM (Reporting) TMediaLibrarian.InitializeVoices 5 Voice Languages loaded.
12:05:39 AM (Reporting) TMediaLibrarian.Create Finished loading images in 0.671 seconds Memory usage: 63708 kb
12:05:39 AM (Reporting) Media Librarian 2578 ms
12:05:39 AM (Reporting) TParticlesDef.Create 4 particles definitions loaded, out of 4 particles files.
12:05:39 AM (Reporting) Particles II 0 ms
12:05:39 AM (Reporting) TDoodadDefs.Create 0 doodads definitions loaded, out of 0 files.
12:05:39 AM (Reporting) Doodads 0 ms
12:05:39 AM (Reporting) TListRegionDefs.Create 4674 Regions definitions loaded. PolyCount: 89391 TriangleCount: 80029 AdjacencyCount: 86111 JumpLinkCount: 8618
12:05:39 AM (Reporting) Regions Loading 6023 ms
12:05:39 AM (Reporting) Regions(Area) Loading 5 ms
12:05:39 AM (Reporting) TListButtons.Create 1 buttons definitions loaded, from 4 frontend files.
12:05:39 AM (Reporting) Buttons 73 ms
12:05:39 AM (Reporting) TAgeDxComponentList.Create 52 frontend definitions loaded, from 52 frontend files.
12:05:39 AM (Reporting) TFrontEnd.Create 4 frontend definitions loaded, from 4 frontend files.
12:05:39 AM (Reporting) Frontends Initializations 2417 ms
12:05:39 AM (Reporting) Starting Game World
12:05:39 AM (Reporting) TMerchandises.LoadFromFile 22 Merchandises loaded, from 22 Merchandises files.
12:05:39 AM (Reporting) TModels.Create 5041 (Cached) Models loaded in 1413 ms
12:05:39 AM (Reporting) TListUnitDefs.Create 3413 (Cached) Units loaded in 534 ms
12:05:39 AM (Reporting) TWeather.Create 32 Weathers patterns loaded, from 32 files.
12:05:39 AM (Reporting) TEthnics.LoadFromFile 0 Ethnics loaded, from 0 Ethnics files.
12:05:39 AM (Reporting) TReligions.LoadFromFile 0 Religions loaded, from 0 Religions files.
12:05:39 AM (Reporting) TDiplomacyDefList.LoadFromFile 69 Diplomatic Options loaded from 69 Diplomacy Definition files.
12:05:39 AM (Reporting) TRulerDefList.LoadFromFile 112 Rulers loaded from 112 Ruler Definition files in 24 ms
12:05:39 AM (Reporting) TAgendaDefs.LoadFromFile 37 AI Agendas loaded from 37 AI Agendas files.
12:05:39 AM (Reporting) TMapAleaDefs.LoadFromFile 3 TMapAleaDef loaded, from 3 files.
12:05:39 AM (Reporting) TAIAgentDefs.LoadFromFile 12 AIAgentDefs loaded, from 12 aia files.
12:05:39 AM (Reporting) TFactionMods.LoadFromFile 126 Faction Modifiers loaded, from 126 files, in 15 ms
12:05:39 AM (Reporting) TFacAttribDefs.LoadFromFile 45 Faction Atttributes loaded from 45 Attributes Definition files.
12:05:39 AM (Reporting) TFacAttribsOverride.LoadFromFile 0 F.A. Overrides loaded from 0 Attributes Definition files.
12:05:39 AM (Reporting) TRgnDecisionDefs.LoadFromFile 49 Region Decisions loaded, from 49 Decisions files.
12:05:39 AM (Reporting) TBattlePlanDefs.LoadFromFile 112 Battle plans loaded, from 112 files.
12:05:39 AM (Reporting) Game World & attached DBs 4473 ms
12:05:39 AM (Reporting) Starting Data Parser
12:05:39 AM (Reporting) Data Parser 1 ms
12:05:39 AM (Reporting) Starting Renderer
12:05:39 AM (Reporting) Rendering Engine 62 ms
12:05:39 AM (Reporting) Starting Game ...
12:05:39 AM (Reporting) Global Load Time: 24721 ms
12:05:39 AM (Reporting) TMain, CreateForm OK
12:05:39 AM (Reporting) Application.Run Starting app... 186348 kb
12:05:39 AM (Reporting) Game Engine version: NGC 1.00
12:05:39 AM (Reporting) TGUINewScen.OnValidateChoice C:\Program Files (x86)\Matrix Games\Wars of Napoleon\NGC\Scens\5 - 1805 January Grand Campaign.scn Scenario file loaded, # of entries: 706479
12:05:39 AM (Reporting) Gamesim data (excluding DBs) loaded in: 6631 ms
12:05:39 AM (Reporting) Main unexpected exception TApplication , Violation d'accès à l'adresse 004C771C dans le module 'NGC.exe'. Lecture de l'adresse 0FC060E0 try: -52
12:05:39 AM [Critical ] TGameSim.ExportRegionOverlay Exception caught Indice de liste hors limites (1649) Overlay: 2

User avatar
Pocus
Posts: 25662
Joined: Wed Oct 19, 2005 7:37 am
Location: Lyon (France)

Thu Dec 10, 2015 11:57 am

I got the bug. It won't be in first official patch though, so please wait one turn with Ottomans before checking supply filter. It will be in public beta patch 1.02 though, and we will release it before Christmas.
Image


Hofstadter's Law: "It always takes longer than you expect, even when you take into account Hofstadter's law."

jmscar
Private
Posts: 22
Joined: Tue Mar 12, 2013 3:51 am

Thu Dec 10, 2015 7:51 pm

Thanks!

derfderf
Corporal
Posts: 43
Joined: Mon Jan 28, 2013 4:50 pm

I Got same crash

Fri Dec 11, 2015 2:52 am

Here is my save
Attachments

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User avatar
Pocus
Posts: 25662
Joined: Wed Oct 19, 2005 7:37 am
Location: Lyon (France)

Fri Dec 11, 2015 9:53 am

Thanks but not needed as I got the bug down.
Image


Hofstadter's Law: "It always takes longer than you expect, even when you take into account Hofstadter's law."

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