I realize this is a developed and detailed game pretty much focused towards players that have at least a general interest in "wargames" and casual knowledge of such (military, history, etc).
I consider myself a military history buff (grognard type), loads of wargame experience...but, a nice touch for those less nerdy when a player clicks on the elements, in addition to the mechanical/rules stuff, it would be nice to have a basic narrative description.
Not being a programmer, not sure the difficulty of that, just that it might provide a basic understanding of a unit more than it's title and numbers/stats.
Note, this is not a complaint, only just an idea I thought might keep the "uninitiated" from feeling a bit lost...Although admittedly, introducing more information might be counter productive.