Fleshbits
Conscript
Posts: 15
Joined: Tue Feb 23, 2016 9:23 am

Noob Questions

Thu Feb 25, 2016 8:09 am

1) When a turn begins, there are several message boxes that present me information on the bottom right of the screen. If I click any of the messages, it will take me to the stack that the message is about. Problem is, the message box and the buttons to bring it up disappears once the stack window opens. How do I go back to reading the messages?

2) In the battle details dialog, after a battle is won or lost, I get to see details on how the battle transpired. What do the hearts mean and what does the symbol to the right of the heart mean?

3) How do I win battles where, according to the battle details dialog, noone retreated and noone's force was near annihliation? I was outnumbered and thought the battle was going to be grouling, and it just pops up saying I won on day 1. I look at the bottom to see if he retreated and he didn't, he had ordered mass infantry counter charge. I look at the losses and both sides only lost a few thousand men out of ~50k each side. My stance was regular offense and prolonged attack.

4) I have the strategic button to enter structure enabled (green) by default, but when I am in an region with a city/fort/depot/ etc. Noone enters the structure...at least I don't think they do. According to the manual the counter wouldn't be displayed anymore and instead I'd get a little square coming off the structure to indicate there is a unit inside. Right?

5) To enable refreshment of my units and supply do I need 100% military control? I thought the manual said 25%, but my troops don't seem to be refreshing...at least not very noticeably until I take them back to a city.

6) If I don't get 100% military control, do I lose the region when none is there over time?

7) Some dork in my scenario is sitting here with 25 pwr and I have my stack in the same region, 100% military control, and he is set to full assault. I've got a detect of 5 and he has a hide of 5. He's been sitting there for like 8 turns now and no battle occurs. What's going on there? How I do kill this insect?

User avatar
loki100
AGEod Guard of Honor
Posts: 2401
Joined: Sun Aug 14, 2011 4:15 pm
Location: Caithness
Contact: Website Twitter

Thu Feb 25, 2016 9:27 am

I'll try:

1 - the in battle messages can't be accessed in the game after the battle. If you want you can go to the game log and review it, but you'll find that has an incredible amount of detail such as which element fired at which and so on

3 - some battles end in stalemate, you can see that you 'lost' but hold the province (or the opposite). The usual reason for this is that you were more committed, so a 'hold at all costs' defense may keep the province even if you lose the battle

4 - to check if you are in the fort, look at the stack. On the location line it will indicate if you are in the city etc or not. I wouldn't enter cities by default, if the enemy arrives you can be trapped. There is a large combat malus if you have to fight your way out so even a relatively small force can block you in there

5 - depends on the supply rules you are using, but especially for taking on replacemnents you need to be in a defensive stance (green is even better) and preferably at a depot. Supply/MC as such will help with regaining cohesion

6 - no, as long as the enemy doesn't enter the province the relative MC values should stay the same

7 - you can't find him, you need detect>hide. In this case you know the enemy is there but you can't pin them down (I presume this is a poor terrain province and the enemy some sort of irregular or light force?). There is a worse case where the only clue the enemy is there is that you don't gain MC. Look over your forces for units or commanders that can help raise your detection value. Or choose to ignore it, its clearly no real threat to you
AJE The Hero, The Traitor and The Barbarian
PoN Manufacturing Italy; A clear bright sun
RoP The Mightiest Empires Fall
WIA Burning down the Houses; Wars in America; The Tea Wars

User avatar
Pocus
Posts: 25673
Joined: Wed Oct 19, 2005 7:37 am
Location: Lyon (France)

Thu Feb 25, 2016 10:21 am

2) heart means a loss in hits (damage points). The grid symbol represents cohesion.
Image


Hofstadter's Law: "It always takes longer than you expect, even when you take into account Hofstadter's law."

Return to “Wars of Napoleon”

Who is online

Users browsing this forum: No registered users and 8 guests