oho
Corporal
Posts: 56
Joined: Wed Aug 10, 2011 5:28 pm

Status of spawning auxilary units bug fix?

Thu Mar 24, 2016 10:09 am

One major Problem is, that single Players still report spawning and wandering around of single arti, supply etc. units far away from their Country and armies.
My question to the devs: do you have save files from your testers or from the comunity to work on this issue or do you Need some examples of that bug?
If you have some files, do you work on this issue and will it be at least reduced in the next beta-/or full patch?

oho
Corporal
Posts: 56
Joined: Wed Aug 10, 2011 5:28 pm

Mon Apr 11, 2016 5:12 pm

Can you please give an answer and what is the reason for this behaviour. For me its a major issue.

User avatar
Pocus
Posts: 25673
Joined: Wed Oct 19, 2005 7:37 am
Location: Lyon (France)

Tue Apr 12, 2016 10:40 am

We have reduced the problem by improving the code several time, but that's not a behavior set on purpose. More of a side effect of some missions the AI gives to support units (mostly) and they end up caught in the wrong place, without protection.
You need to understand that at this point, the AI can't be totally predicted, it is a very complex beast with multiple 'personalities' that decide what each stack or unit will do. So it creates emerging, unplanned behaviors at time, like this one.
Image


Hofstadter's Law: "It always takes longer than you expect, even when you take into account Hofstadter's law."

Return to “Wars of Napoleon”

Who is online

Users browsing this forum: No registered users and 8 guests