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PhilThib
Posts: 13705
Joined: Tue Oct 18, 2005 5:21 pm
Location: Meylan (France)

Thu Jan 07, 2016 8:21 am

Saxony issue is fixed in latest patch. So are the crashes related to diplomacy
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veji1
AGEod Guard of Honor
Posts: 1271
Joined: Fri Dec 08, 2006 6:27 pm

Thu Jan 07, 2016 10:05 am

PhilThib wrote:Saxony issue is fixed in latest patch. So are the crashes related to diplomacy


Some of the Saxony issue is fixed but not all of it : Supply doesn't flow through Saxony for the French. I find that my southern supply stream meets a dead end in Bayreuth and I have to supply my whole prussian offensive from Hannover-Magdebourg-Berlin then Stettin-Kosberg(?)-etc or Kustrin-Posen-etc... But the whole of Silesia is left with hardly any supply and for some time in the winter of 06/07 I had to have a few corps run for their lives in the snow to Austrian cities accross the border (Olmutz, Koniggratz, Krakaw) to avoid starving to death in Glogau, Breslau, Kosen or Katowice... So there is still a supply problem to me.

I am starting to love those gendarme units by the way : very useful to raise MC allowing supply to flow while the big boys keep advancing and to guard depots as I build them.

bommerrang
Sergeant
Posts: 65
Joined: Sun Dec 15, 2013 1:40 am

Thu Jan 07, 2016 3:58 pm

PhilThib wrote:Saxony issue is fixed in latest patch. So are the crashes related to diplomacy


I didn't update the last patch, 1.02 Jan 5, because it mentioned having to restart which I took to mean starting the game over.

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Pocus
Posts: 25673
Joined: Wed Oct 19, 2005 7:37 am
Location: Lyon (France)

Thu Jan 07, 2016 4:03 pm

The diplomacy bug would be fixed with this patch. Indeed to get all fixes you need to restart, but it is anyway better to patch as some fixes will be there.
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Hofstadter's Law: "It always takes longer than you expect, even when you take into account Hofstadter's law."

TC271
Sergeant
Posts: 80
Joined: Mon Oct 01, 2012 1:58 pm

Thu Jan 07, 2016 4:51 pm

So I have just got the 1807 and the Grand Duchy of Warsaw event fired automatically (I had met all the qualifications but had not chosen the option) - is this working as intended?

Also script needs editing so Frnech units dont get transported out of the new state.

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PhilThib
Posts: 13705
Joined: Tue Oct 18, 2005 5:21 pm
Location: Meylan (France)

Fri Jan 08, 2016 9:34 am

Yes, WAD for the creation...now I must check the script for the teletransportation out. Thanks
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TC271
Sergeant
Posts: 80
Joined: Mon Oct 01, 2012 1:58 pm

Fri Jan 08, 2016 1:56 pm

PhilThib wrote:Yes, WAD for the creation...now I must check the script for the teletransportation out. Thanks



Thanks for the reply.

1. Ahead of an offical fix I can stop the teleportation myself by ammending the script? What do i need to change?

2. Why is the option to create the GDoW available in the F4 menu if it happens on Jan 1 1807 anyway? Is it just to inform the player about the conditions he needs to achieve? If so that fine but the f4 option had a money and EP cost which I did not have to pay?

veji1
AGEod Guard of Honor
Posts: 1271
Joined: Fri Dec 08, 2006 6:27 pm

Fri Jan 08, 2016 2:01 pm

TC271 wrote:Thanks for the reply.

1. Ahead of an offical fix I can stop the teleportation myself by ammending the script? What do i need to change?

2. Why is the option to create the GDoW available in the F4 menu if it happens on Jan 1 1807 anyway? Is it just to inform the player about the conditions he needs to achieve? If so that fine but the f4 option had a money and EP cost which I did not have to pay?


Yeah it's a bit weird to be honest.

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PhilThib
Posts: 13705
Joined: Tue Oct 18, 2005 5:21 pm
Location: Meylan (France)

Mon Jan 11, 2016 10:12 am

Regarding point 2, I believe some explanations will be needed to inform the player. The fact it costs nothing was to be part of a 'scenarized' story (Napoleon and Maria Waleska events)
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