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Montbrun
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A Few Bugs

Sat Dec 05, 2015 5:40 pm

August, 1805 Campaign, playing as French vs. AI:

1) As I mentioned in another thread, there is no French "Annexation of Hannover" political option.

2) During the campaign in Austria, an Austrian Event was triggered - "Invasion of Western Austria." When this event triggered, the Grande Armee was renamed by the AI to "Armee d'Illyria," and the Armee d'Italia was renamed by the AI to "Grande Armee." I attempted to rename these army units back to their original names (Alt-Click on Tab), but this function was disabled - I was unable to rename these armies.

3) General Weirdness - In Italy, there are a some Generals that don't function properly. I know that General Ornano and La Coste are issues - there may be more. After being able to enable division command, these generals were only allowed to add one brigade to their division. After this brigade was added, their General portrait disappeared, and the brigade portrait appeared.

Montbrun

elxaime
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Sat Dec 05, 2015 5:47 pm

Montbrun wrote:August, 1805 Campaign, playing as French vs. AI:

1) As I mentioned in another thread, there is no French "Annexation of Hannover" political option.

2) During the campaign in Austria, an Austrian Event was triggered - "Invasion of Western Austria." When this event triggered, the Grande Armee was renamed by the AI to "Armee d'Illyria," and the Armee d'Italia was renamed by the AI to "Grande Armee." I attempted to rename these army units back to their original names (Alt-Click on Tab), but this function was disabled - I was unable to rename these armies.

3) General Weirdness - In Italy, there are a some Generals that don't function properly. I know that General Ornano and La Coste are issues - there may be more. After being able to enable division command, these generals were only allowed to add one brigade to their division. After this brigade was added, their General portrait disappeared, and the brigade portrait appeared.

Montbrun


I had an interesting message as Ottomans v. AI in the January 1805 campaign. I had sent a commercial agreement proposal to Prussia. They didn't bother to reply but then amusingly there was a message that they feared the Ottomans were about to launch an amphibious invasion of their country! I have to say, in all the years studying and playing Napoleonic games, an Ottoman naval invasion of Prussia never occurred to me. Not sure if the appended reason for the refusal of my offer is just fluff text or represents some calculation of the AI. If the latter, one shudders...

vicberg
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Sat Dec 05, 2015 5:52 pm

I can answer #3. It looks like some starting generals can have divisional command and others cannot. I do not know why. If you have a general can't have a division, then when you assigned the brigade, the leader portrait disappears and the icon of the unit appears. It does appear that the general is leading the unit, but it's very confusing when you look at the stack that the general/unit is in.

If the general has division command enabled, the portrait appears, though even then, some units can join the division and some can't. Again confusing and unclear. It also looks like some generals who can't command divisions start with divisions and their portraits do appear, but if you make any changes to that general/unit, then the portrait disappears again. It also looks like if you have a divisional unit (doesn't break down and starts as a division), you can't add anything else to that divisional General. Again, don't know why. This means that some units will have up to 18 elements and others the size of the divisional unit (smaller).

I'm not sure about Hannover, but they do seem to DOW as if they are still have a government. The option to annex it isn't available until much later. The documentation isn't clear about occupation, etc.. A similar issue has been reported by someone playing Prussia and conquered a minor. Not clear on what is supposed to happen after? You sit on the country for a long time? You attempt to increase loyalty (that's obvious). And then what? The option to annex comes up as a treaty option? An event? It's very unclear what is supposed to happen.

vicberg
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Sat Dec 05, 2015 6:07 pm

The January 1805 Campaign starts out with Hannover doing a DOW against France. My guess is that event incorrectly was brought into August 1805 Campaign.

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Captain_Orso
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Sun Dec 06, 2015 12:52 am

There are two styles of divisions in this game. The Old Style Division is what you may be used to in AGEod games. If you're not familiar with them they work like this:

Buttons you need:
1.Image 2.Image 3.Image 4. Image 5.Image 6.Image 7.Image
1. Organizational Special Orders Menu
2. Enable Divisional Command allowed
3. Enable Divisional Command not allowed
4. Combine Units allowed
5. Combine Units not allowed
6. Split Unit allowed
7. Split Unit not allowed

If your factions is allowed to form divisions and you have not reached the limit of the number of divisions your faction is allowed:
  • Select the leader to whom you wish to give a command of a division and check if he's active this turn1).
  • Click on the Organizational Special Orders Menu button to open its special orders buttons.
  • Look for the Enable Divisional Command button on the far right. If you do not have this button displayed, your faction is not allowed to form divisions. If it is grayed out, you cannot form a division with this leader. The causes my be:
    • Your factions has already reached the limit of the number of divisions your faction is allowed to form.
    • Your selected leader is not active1).
    • Your selected leader already has divisional command.
    • Your faction lacks the assets to form a division (it costs a small amount of money to form a divisional command).
      The tool-tip of the Enable Divisional Command button will give you information on this.
  • Once you've pressed the Enable Divisional Command button and created a division with your leader, his name tag on his unit in the Stack Panel will become beige, and you are ready to start putting units into your newly created division. While the division commander is still selected, use <Ctrl><click> to select one or more units and then click on the Combine Units button; alternatively you may press <Ctrl><c>. You may continue to do this until your division has reached 18 elements.


You may add units to an Old Style Division at any time it has not reached its limit by combining units into it as above. You many also reorganize it by splitting it up to take out units by selecting the Division and clicking the Split Unit SO button, or alternatively pressing <Ctrl><d>. It is advantageous to to Drag-n-Drop™ the Division into its own stack first to not get its constituent units mix up with others in the stack.

New Style Divisions are created with pre-built Divisional units. These may be combined with any leader at any time, even if the leader is not active, but the Division is then limited to consisting of only that divisional unit. You may however also create an Old Style Division as I explained above and combine a Divisional unit into it, thus having the best of both worlds ;) .

If anything isn't clear, feel free to ask question.



1) You can see if a leader is active by checking one of these:

If he is the stack commander and the envelope on his stack on the map is light beige, he's active. If it is brown, he is inactive.
Image Image

If he is the stack commander select his stack and click the his stack's Stack Tab to see the Stack Detail Panel in the lower-right corner. If the envelope is opened, the stack commander is active. If it is closed and brown, the stack commander is not active.
Image Image

Hold the mouse pointer over his unit in the Stack Panel and read the tool-tip. If it says, "This leader can actively lead units this turn", he's active. If it says, "This leader cannot perform offensive actions this turn", he's inactive.
Image

Hold the mouse pointer of his stack's Stack Tab and look at the Star(s) next to his name; Golden means active, gray means inactive. In this illustration, Johann von Reisch is active, but Franz von Werneck is inactive.
Image
Image

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Montbrun
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Sun Dec 06, 2015 5:12 am

Thank for your explanation,

BUT

It's irrelevant. A General that has been activated for Division Command should be able to form an "Old-Style" Division, or command one of the "New-Style" Pre-Made Divisions.

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Captain_Orso
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Sun Dec 06, 2015 6:29 am

They most certainly can. I think what you are getting mixed up with, is looking at a New-Style Division and thinking it works like an Old-Style Division, and that you can therefore combine additional units with it. That is not the case.

With a New-Style Division, the Division unit itself is actually the Division. Combining a leader with a Division unit is the same as combining a leader with an infantry brigade or a cavalry brigade. What allow such actions are the TOE of the units themselves.

Unfortunately it requires a trick to see the TOE of a unit. To do so, you have to act like you want to combine a unit with another unit with which it cannot be combined. A supply unit can only be combined with another supply unit, and only if all the elements contained in both supply units do not exceed the TOE of a supply unit; in other words, both of them are missing elements. So if you select an infantry brigade, for example and any supply unit at the same time (put them both into the same stack and <click> on one, and <Ctrl><click> on the other), then hover your mouse pointer over the Combine Units SO button you get this tool-tip:

Image

Here you see the TOE of Vogel I is 1 General, 3 Line Infantry and 1 Light Artillery. This is what allows you to combine a leader into a brigade.


Now if you do the same with a Division unit you get the same type of tool-tip:

Image

At the top we find 1 General, followed by the other allowed elements.

Now, of course you can create an Old-Style Division with a leader, a Division unit and one or more other units, such as artillery, cavalry and infantry brigades. You are only restricted by the 18 element limit (and no supply units allowed :grr: , aww, poor supply unit ;) ).
Image

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PhilThib
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Sun Dec 06, 2015 11:51 am

Montbrun wrote:August, 1805 Campaign, playing as French vs. AI:
1) As I mentioned in another thread, there is no French "Annexation of Hannover" political option.


Works fine for me. The only cases were it would not work would be if signed "Peace" with Hannover on the first turn.

Montbrun wrote:2) During the campaign in Austria, an Austrian Event was triggered - "Invasion of Western Austria." When this event triggered, the Grande Armee was renamed by the AI to "Armee d'Illyria," and the Armee d'Italia was renamed by the AI to "Grande Armee." I attempted to rename these army units back to their original names (Alt-Click on Tab), but this function was disabled - I was unable to rename these armies.


Naming of armies is a function of where the Army is Located, but it should occur only when first created and NOT when the game moves/alters armies long after the army has been in the game... an issue to be solved then.

Montbrun wrote:3) General Weirdness - In Italy, there are a some Generals that don't function properly. I know that General Ornano and La Coste are issues - there may be more. After being able to enable division command, these generals were only allowed to add one brigade to their division. After this brigade was added, their General portrait disappeared, and the brigade portrait appeared.


Sorry but d'Ornano and Lacoste are WAD. it's not because a general is assigned to Italy that he should automatically be a Franco-Italian commander.

As for the portraits, there is a feature in the game that hides generals with "generic" portraits (all those clones look-alike) when merged with a unit into a combined unit...because the important point is the unit here (the general looking exactly the same like another low rank general, that led to confusion).

In the game, only the generals that can be promoted (to 2** or 3*** ranks) have their individual portraits. All others have only generic ones. May be later modders will provide portraits for each of the 1000+ leaders, but not now (however see the nice mod start from Lukasberger here)
Image

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Montbrun
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Sun Dec 06, 2015 5:22 pm

"Now, of course you can create an Old-Style Division with a leader, a Division unit and one or more other units, such as artillery, cavalry and infantry brigades. You are only restricted by the 18 element limit"

My point is, that's not the case. For Example, La Coste was only able to form a Division with one Cavalry Brigade, and one Artillery Company - no other Brigades. I understand about the "New-Style" Divisions - all you can do is combine with a commander. I'm talking about creating a Division from scratch:
[ATTACH]36022[/ATTACH]
[ATTACH]36023[/ATTACH]
Attachments
LaCosteB.jpg
LaCosteA.jpg

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Montbrun
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Sun Dec 06, 2015 5:26 pm

Turn 2 of the August, 1805 Campaign - I have no "Annexation of Holland" option. It's there in the January, 1805 Campaign, but not in the August, 1805 Campaign:
[ATTACH]36024[/ATTACH]
[ATTACH]36025[/ATTACH]
Attachments
HollandB.jpg
HollandA.jpg

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Captain_Orso
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Location: Stuttgart, Germany

Sun Dec 06, 2015 6:25 pm

Montbrun wrote:"Now, of course you can create an Old-Style Division with a leader, a Division unit and one or more other units, such as artillery, cavalry and infantry brigades. You are only restricted by the 18 element limit"

My point is, that's not the case. For Example, La Coste was only able to form a Division with one Cavalry Brigade, and one Artillery Company - no other Brigades. I understand about the "New-Style" Divisions - all you can do is combine with a commander. I'm talking about creating a Division from scratch:


I cannot figure out what your issue is. It works perfectly well for me:

Image

Please explain step-by-step what you are doing and where it goes wrong. There must be some simple explanation.
Image

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Montbrun
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Sun Dec 06, 2015 8:58 pm

La Coste was only able to combine with one Brigade - in the screenshot, I couldn't add the Horse Artillery - this is after attempting to add other units - maybe it's a cavalry thing - and the unit picture doesn't show the commander - it shows the unit. Also, as per the explanation above, if some commanders are not promotable to Division command, we need to know that - some sort of marking on the commander's counter. La Coste isn't the only commander that I've had issues with:
[ATTACH]36032[/ATTACH]
[ATTACH]36033[/ATTACH]
Attachments
LaCosteD.jpg
LaCosteC.jpg

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arsan
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Sun Dec 06, 2015 10:21 pm

In this last case, I think the issue is that your La Coste is not enabled as divisional command, and is just directly attached to that unit. You can see it looking at the NATO icon on the unit. Old-style divisons have bolder lines on the nato icon.

A leader can be attached to a unit (only one).
To command more than one unit, unattach La Coste from that cav unit first and then follow the instructions Orso posted above: enable divisional command and then use the + button to add units to that divison.

Regards

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Captain_Orso
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Sun Dec 06, 2015 11:41 pm

Hi Arsan :wavey: ,

from his last illustration, I would say you are right. But if you look back at post #9 he's created an Old-Style Division and says that he cannot put more than 2 units into it(!!).

Montbrun has also stated that he understands about Enabling Division Command and Combining a Leader with a Brigade, and what their differences are.

I asked him to explain step-by-step what he's doing and where it goes wrong, but Post #12 was his response, which doesn't really match to what he's been saying. Strange :confused:
Image

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arsan
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Sun Dec 06, 2015 11:53 pm

Yes, i have seen it after posting.
Regarding the previous case, i have no clue!

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Montbrun
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Location: Raleigh, NC

Mon Dec 07, 2015 5:39 pm

Screenies for 2) above. The armies are renamed after the "Western Austria is Invaded" Event:
[ATTACH]36060[/ATTACH]
[ATTACH]36061[/ATTACH]
Attachments
ArmyRenameB.jpg
ArmyRenameA.jpg

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