Hey guys, i was wondering about few aspects of the coming game.
1)
What will one element represent?
A battalion , 500 - 800 people? It seems as it would be the most logical way as number of battalions was seen as best way to compare size of armies those days. It would give fanatsic historical touch and would be easy to build new scenarios
2.)
Will there be a difference in statistics between same kind of unit but different nationality?
For example - will the be a difference in stats of one elemnet of Prussian and french infantry? I would strongly advocate for no difference in stats but rather in experience and training.
There was ongoing discussion on what was better tactic - line or column, or whether new revolutionary infrantsry was per see better then old regime one and it seems that there is no easy answer. While trained units of grand army in 1805 and 1806 could move fast in column their usuall tactic was to deploy in line. And their success was not based on better tactic but rather being very well trained - through 1804 preparation for the invasion on England.
I recently read very interesting description of french and Prussian Napoleon tactics .
Author was pointing that during battles of jena and austerdat prussian infrantsry performed well and marchal Lannes called its voley fire devastating. Prussians were capable of deploying significant corps of schrutzen that fought french tirraliuers. They used the tactic of using third line of their infrantsry as tirraliuers.
What worked bad in Prussian army was command control system - lack of proper organizations, permanent divisions, lack of proper coordination between different columns.
These is something that can be well represented by current agood system with the low statistic of Prussian officers and bad structure of the army.
3.
Will game mechanics represent reality of the battlefield?
What seems to be cruccial during napoleonic wars was having the right mix of weapons for right needs. Combination of light ifrnatsry to clear woods, line ifnrantry to hold the line, light cavalery to scout and Cover and heavy to charge was crucial. And there was no "perfect" mixture as one needed something diffeenrt in russia while it was not tranferable to the plains of north germany, and very defferent to the wood of schwarzwald...
My point and question is whther there will be a mechanism that will make it worth to look for that mixture insted of having one magic element.
What i did not like in AJE was that roman legions were capable of winning war against every enemy everywhere. Perhaps it should be done this way that only with enough light elements you can have enough frontage, while when you have enough light cavalery you get innitive, while when entering woods and having extra light infrantry you willl have better performance of other elements
4.
how will corps, army, mtsg work?
what was a real napoleon revolutiom was his command structure - permanent divisions, corps, army. cooperation, synhronized movement allovowed to cover big area snd conterte army in one specific place when needed.
this was essential for the victorirs at jena , at austerlitz.
coaltion forces managed to rich such a level of coordition at later stage - lepzig 1813 or in spain bit earlier.
i guees the right way of giving bennefit for the right structure should be granted by giving french earlier higher cohesion benefit for forming corps.
the big wuestion is whether coaltion forces should bd denied corps structure in 1805 or in revolutionary work extrnsion.
i would say thats not the right choice. austrian, russian or prussian armied were all using "columns" - an XVIII century version of corps. the big difference was that thay were not that well organised and structured as the french ones.
allied armies did march to the sound of the guns, when led by cappable army and column commanders they did it reasonably well
One way of solving these could be giving all 2 star generals possibility to do MTSG.
other way would be giving french corps some kind of higher probality of doing right MTSG in early stage of campaign and some cohesion bust....
Anyway, i am really looking for that game....