Fri Nov 28, 2014 12:13 pm
Understood. I know I tend to confront each design decision with PON (because there I have the most experience and it is probably the most complex AGEOD title yet), I guess what you describe is the correct and appropriate abstraction for this game.
I just wanted to stress the two-fold nature of "war weariness"; NM, which is short-term, and can really influence the soldiers in the fields of battle, and national-rebel alignment, which abstracts the long-term will to fight of the entire nation.
War weariness from 1915 on should be a major theme, that's not a problem, unless it stops a game abruptly. Players have various instruments to stop (or reverse) the natural alignment fall, at least.
Care to unify Germany as Austria? Recreate the Holy Roman Empire of the 20th Century:Großdeutschland ModAre you tough enough to impersonate the Shogun and defy the Westerners? Prove it:Shogun Defiance Mod (completed
AAR)