Hello!
I'd love if this game was longer then 107 turns. I realize the game focuses more on the historical accuracy in events and diplomacy, "railroading" (I mean that in a non-degrading way) a nation into a certain path, hence the . All war games based on history find a point between historically accurate gaming and ahistorical free ranging, and this game leans relatively heavily on historical accuracy.
I don't mind too much.
But I like to think of what if scenarios, but most hinge on an earlier or a longer game;
But what if the Kaiser secretly builds transports and opens a front in Britain?
Or France never makes an alliance with Russia.
Or Hungary secedes from the dual monarchy midway through the war because of war weariness.
There are hundreds of things that can happen, but cannot, because Ageod is a small company that has a niche market and can't afford to waste too many resources on my wishful dreams. Haha!
I'm sure you could all suggest minor tweaks in ahistorical playability to make a completely alternate war. I'm actually a bit curious as to your ideas!
But this is me just wishful thinking. Regardless, it's still a fantastic game.
Tagged onto the back: This is also a shameless request on the general thread in search of a partner to assist me in playing the Western Entente as the British. 😜 Check my AAR for details.