jzachar1
Conscript
Posts: 12
Joined: Sat Jul 18, 2015 1:22 am

Can I make new GHQs?

Tue Dec 01, 2015 3:55 am

Hello! I'm pretty deep into a game playing as the central powers. I've been trying to figure out, if it is possible to form any new GHQs than the KUK (Austria), OHL (Germany), Ober OST (Germany) and the Ottoman Army. I'm afraid to make any big changes this late in a game without things working the way that I hope. If I can form new GHQs, what are the requirements? Do they have to be in certain places or theaters? How can I tell if a General is able to to form a new GHQ? Is there a way to move a General from one GHQ to form another (while replacing him in the first GHQ) without facing any penalties in the same turn? Any information anyone can provide would be awesome! Thanks so much!!

Sincerely,

James

elxaime
General
Posts: 515
Joined: Sat Jun 07, 2008 11:57 pm

Tue Dec 01, 2015 5:36 am

I have only played Central Powers, but I think the answer is no, you only get what you start with. Two for Germany, one for AH, one for the Turks.

Altaris
Posts: 1551
Joined: Wed Dec 07, 2011 8:20 pm

Tue Dec 01, 2015 1:43 pm

Elxaime is correct. One GHQ for each major nation, except Germany which gets 2.

elxaime
General
Posts: 515
Joined: Sat Jun 07, 2008 11:57 pm

Wed Dec 02, 2015 11:37 pm

Altaris wrote:Elxaime is correct. One GHQ for each major nation, except Germany which gets 2.


The only thing I wonder about is why these GHQ cannot make minor ally three-stars into army commanders. The example I am thinking of are all the Bulgarian three-stars. Even within range of a Hapsburg or German GHQ (assuming the Bulgarians are, as is usually the case, allies of the CP) they cannot become armies. Is this WAD? This always seemed strange. I am not sure if there are other minor states whose 3-star generals face this issue as well.

vicberg
AGEod Grognard
Posts: 968
Joined: Mon Dec 29, 2008 3:18 am

Thu Dec 03, 2015 2:50 am

The minors didn't have the organization structure to support true armies (and why they were minors instead of majors). I've seen the same concept in Path of Glory board game. Minors only have corps. Only the majors have armies. I believe this is WAD. If minors could create Armies and Germans or British could build for them, then the game would get out of hand. An arms race in Balkans between Bulgaria and Rumania and/or Greece or Persia or who knows where else.

elxaime
General
Posts: 515
Joined: Sat Jun 07, 2008 11:57 pm

Thu Dec 03, 2015 5:07 am

vicberg wrote:The minors didn't have the organization structure to support true armies (and why they were minors instead of majors). I've seen the same concept in Path of Glory board game. Minors only have corps. Only the majors have armies. I believe this is WAD. If minors could create Armies and Germans or British could build for them, then the game would get out of hand. An arms race in Balkans between Bulgaria and Rumania and/or Greece or Persia or who knows where else.


I understand. The outcome is that Germany and Austria must get their multinational-capable corps leaders promoted to three-star as soon as possible and deploy them as needed to organize any Balkan allies. Otherwise, any CP Balkan minor allies get steamrollered if the Entente sends major forces their way.

seathom
Colonel
Posts: 312
Joined: Fri Jan 23, 2015 7:51 pm

Thu Dec 03, 2015 9:59 am

Good idea with the multinational leaders. Bulgaria has tons of troops and few leaders. I didn't think about using those leaders per se with my Bulgarian troops, but it is a great idea instead of just putting the spare units in garrison or as reinforcements when shuttling back damaged units.

Altaris
Posts: 1551
Joined: Wed Dec 07, 2011 8:20 pm

Thu Dec 03, 2015 3:20 pm

Yes, this is all WAD, per reasons listed in posts above.

jzachar1
Conscript
Posts: 12
Joined: Sat Jul 18, 2015 1:22 am

Wed Dec 09, 2015 4:26 am

Thanks to everyone for all the feedback and answers! So let's say I am playing as the Western Allies now, and I have Ian Hamilton in the Middle East. I noticed that I cannot attach him to my British GHQ and put him on a ship back to the middle east (it appears doing so with any commander immediately revokes their army command when placed on a ship). If I have a stack with a 3 star General in it and that general is not setup as a Corps Commander, or as an Army commander (His bar is white), is he still in command of that stack if there are one or two other corps commanders underneath him? Does he still gain experience from battle and act as the overall commander of that stack?

I'm sorry if my questions have been answered somewhere else that I haven't seen. Thanks so much for all the help guys!

Sincerely,
James

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