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Johnny Canuck
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A Few of Questions

Fri Sep 12, 2014 7:52 pm

I have a few questions about specific aspects of TEAW:


1. On the Replacements screen, the tooltip suggests keeping a replacement pool of 10% of the number of elements using that replacement. Where, exactly, do I find out how many elements I have of each unit type? I can't seem to find the information in the Replacements screen.

2. Also, with Replacements, on the German/African screen I can buy replacements for light infantry, but not colonial infantry. Are these the same thing?

3. For naval warfare, if I set a fleet to Naval Interception, how far away will the fleet intercept a passing enemy fleet? Will it only intercept fleets in the adjacent Coastal Water zones, or will it intercept out into Ocean zones?

4. Related to #3, is the only way one can defend merchants in a Shipping Box is by keeping your own warships permanently in the Shipping Box, or can you give Fleets the Naval Interception order (either while in port or in a Coastal Water zone) and they will intercept any enemy fleet that goes after your merchants?


Thanks! :)

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GlobalExplorer
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Fri Sep 12, 2014 8:00 pm

Johnny Canuck wrote:I have a few questions about specific aspects of TEAW:


1. On the Replacements screen, the tooltip suggests keeping a replacement pool of 10% of the number of elements using that replacement. Where, exactly, do I find out how many elements I have of each unit type? I can't seem to find the information in the Replacements screen.


TAW has a new feature to automate replacements, and I have not bothered to open that screen after I turned that on.

Johnny Canuck wrote: 4. Related to #3, is the only way one can defend merchants in a Shipping Box is by keeping your own warships permanently in the Shipping Box, or can you give Fleets the Naval Interception order (either while in port or in a Coastal Water zone) and they will intercept any enemy fleet that goes after your merchants?


I always set merchants to passive/passive and evade combat, as well as put every one in an individual stack, to minimize losses. I assume to actively defend your merchants you will also need to put the naval squadron into the box, or in the approaches (there are also large ocean regions in the Pacific!), and you could try to put the merchants into the same stack, but I have no experience with either of that. In any case it can be very costly to use your fleets actively outside the naval bases, so always use caution.

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Jim-NC
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Sat Sep 13, 2014 2:04 am

1. When you hover over each replacement type, it will tell you of a possible maximum number of replacements (for example, max of 300). The game recommends 10% of that total, or 30 for a max of 300.
2. They are the same.
3. Depends on the fleet and if it can move into the ocean area (some ships are coastal only, and thus can't move into the ocean).
4. In the Atlantic and Med boxes, the combat is not actual ship to ship fighting. It is abstracted, and having offensive/defensive ships with your merchants help them last longer. Also, ships in the box can try to attack the enemy shipping/raiders. The Baltic box is different, and the combat is like normal (from what I have seen), and thus you need ships to protect those merchants.
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Johnny Canuck
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Sat Sep 13, 2014 10:16 pm

Thanks for the info!

Jim-NC wrote:1. When you hover over each replacement type, it will tell you of a possible maximum number of replacements (for example, max of 300). The game recommends 10% of that total, or 30 for a max of 300.


So the 'max' number is the number of elements currently on the map?

Jim-NC wrote:3. Depends on the fleet and if it can move into the ocean area (some ships are coastal only, and thus can't move into the ocean).


If I set the High Seas Fleet in Wilhelmshaven to 'Naval Interception', will it attack an enemy fleet that enters the North Sea, for example?

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Ebbingford
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Sat Sep 13, 2014 10:42 pm

I think the naval interception order only works for adjacent regions.
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Johnny Canuck
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Mon Sep 15, 2014 1:32 am

Another quick question - when Hindenberg appears, does he appears as OberOst (i.e. GHQ for the Eastern Front), or will I need to manually create the HQ for the East?

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Kensai
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Mon Sep 15, 2014 7:08 am

Create it manually.
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Johnny Canuck
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Mon Sep 15, 2014 10:10 pm

Kensai wrote:Create it manually.


Thanks :)

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