Altaris wrote:It's an interesting alternative plan, definitely the most ahistorical option available in EAW, but I think it's far from being the absolute definite choice. It will likely lead to Russia falling into Revolution a bit earlier (maybe mid-to-late 1916) and surrender following 6 months or so after that, but the damage inflicted in other areas could be crippling to the Central Powers. Imagine the British taking Constantinople in 1915 and driving through the Balkans against the Austrians, for example.
Respenus wrote:That's only true, however, if the British Empire enters on the side of the Entente. With Germany respecting Belgian neutrality and a strong diplomatic push on their side, coupled together with close royal relations between the two nations, I would care to wager that the British would not necessarily enter the war, as long as Central Powers made certain not to step on their toes.
Now, I don't know if the AGE 2.0 engine of capable of simulating this, but I know that in WW1 Gold I did manage to keep the British neutral. I'll admit that I was lucky with the dice throws and my diplomats, but it is not outside the realm of possibility.
Altaris wrote:In EAW, the British will end up joining the Entente as some point in 1914, unless France opts for the warplan where France violates Belgian neutrality (in this case, Britain may very well stay neutral indefinitely).
IMO, the British would not have stayed out of the war, even if Germany focused solely on Russia. The Entente Cordiale talks had gone too far to allow Britain to just sit out indefinitely on the sidelines, and Germany's navy posed too great a threat for Britain to stand idly by and let Germany gain the upper hand in a continental war. In EAW, the best the Central Powers can hope for is a delay of 2-3 months before Britain enters the fray.
I never have bought into the "British would remain neutral if Belgium wasn't invaded" argument. Britain's leaders knew it couldn't sit out the war, and Belgium just gave the cassus belli to immediately join the war. Otherwise, it may have taken a few weeks to rally public opinion, but jingoism was so strong in those days the presses would have swayed British opinion to join the Entente at some point in 1914.
elxaime wrote:So what gives? Why were the Germans so ahead of the game in steel helmet design? What they came up with a hundred years ago looks very close to what current US military designs are.
Matto wrote:I hope to see more what-if scenarios, earlier start deep in peace times ...
I would like to see revolutions possibility, when new states will rise (lets say that Austria-Hungary will be defeated quickly or revolutions will destroy old monarchy and new states will rise here ... like my Czechoslovakiawich will join the war ...) ... ok, it sounds really too much hypothetically, I think I will be happy with longer scenarios with some political choices with will move some nations closer to one side (how it was described here on the forum) ...
Gen.DixonS.Miles wrote:If one plays as the Russian Empire is there absolutely ANY way to do well or will this gradual percentage drop towards revolution be impossible to counter before the game ends? From what I have observed thus far, Russia is guaranteed to go to revolution and surrender if it is involved in war which is the entire game from beginning to end.
Florent wrote:I expect some good music especially the Farewell of Slavianka for the Russians BUT i actually hope for something different in this game, i mean the experience of the soldiers so there should be some combat sound between some music, for exemple the non ending sound of artillery in the background as if you were a few km from the front (HQ or soldiers approching the front) and a 2nd sequence of an artillery barrage falling on you, + the sound of machine guns as if you were this time in the first lines.
Just to Honor and Remember what our Grand-Grand fathers had to endure during this war and not just some cool music of the Rear but what discovered the soldiers at the front.
To have some combat sound during battles a few seconds is not enough in my opinion, it has to be implemented WITH the Musics for immersion.
I have verified in RUS and there is no Machine Gun sound...
There are hours and hours of Films with Historical WW1 sounds thus this is not impossible to do it.
Kensai wrote:Indeed, the initial decisions and plans was quite an interesting mechanism for WWI Gold (I have only played the demo, bear with me), it will be great if it was added or applied somehow to EAW as well.
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