I'd like to voice my concerns about how the Emergency Militia events are handled in the game.
The Emergency Militia events are a set of events for both factions. The first time a 'raid' is conducted into a state, an opposition reactionary force will be created to oppose the raid. Typically this will create a force of 1-3 cavalry, though it varies by state.
My primary concern is how these events are triggered. I feel these events have a much too narrow definition of what a 'raid' is.
According to the events, a 'raid' is the presence of loose cavalry units. That is it.
-Partisans do not count.
-Rangers do not count.
-Quantrill and his bushwhackers do not count
-Divisions do not count (If Forrest with a full division of cavalry marches from Cairo, IL, to Detroit, MI, he will not trigger a single reactionary force! The same goes for Sheridan in the heart of dixie.)
In my experience, once divisions can be formed these events fail to create reactionary forces. More often than not, the reactionary forces are created in response to loose cavalry scouts, but not in response to real raids of massed cavalry in division formations, nor do they respond to pillaging, rail-breaking partisans. That strikes me as backwards.