The admiral trait Seaman, which gives a 25% bonus to move speed appears to do nothing. Ships don't go any faster when commanded by such admirals.
Anyone else seeing this? Did it work in previous version?
Captain_Orso wrote:Okay, that's something that can be looked into.
One thing to note, the bonus is 25% calculated per region, not turn. If your fleet moves from one river region to the next, and the movement normally costs 1 day [ 1 - ( 1 * .25) = .75 Rounded-Up=> 1 ]. Only when the move into the next region take 4 or more days will any affect be noticeable.
Captain_Orso wrote:No, weather is actually the same within an entire weather area, which is composed of a number of neighboring regions. Weather is never different for different stacks within the same region.
Keeler wrote:I think Dr. Postman is asking why the "Delayed by Bad weather" message affects only some fleets leaving from the same port on the same turn. My guess is this is due to bad weather in the zones through which the affected fleet's path is calculated.
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