wosung
Posts: 535
Joined: Wed Feb 21, 2007 12:58 pm

A conscript symbol would be nice

Tue Oct 15, 2013 8:23 am

For elements this would make organizing the training process easier.

Best regards

User avatar
Ace
Posts: 3503
Joined: Mon Aug 30, 2010 4:33 pm
Location: Croatia

Tue Oct 15, 2013 8:53 am

Actually I think there is a slight difference in conscript symbols and regular unit symbols. Look at the brigade containing the both and you should see the difference (vertical bar to the left of the nato symbol)

User avatar
MikeV
Sergeant
Posts: 83
Joined: Tue Jul 14, 2009 11:13 pm
Location: Sunny Melbourne FL USA

Fri Oct 18, 2013 4:06 pm

It's too subtle and easy to miss. About the only way to see the progress from militia -> conscript -> trained infantry is to hover over the element and/or click on it to see the details screen. Too tedious and time-consuming. A clear visual indicator would be better.

User avatar
willgamer
Lieutenant Colonel
Posts: 275
Joined: Thu Dec 14, 2006 12:41 am
Location: Mount Juliet, TN

Fri Oct 18, 2013 4:54 pm

MikeV wrote:It's too subtle and easy to miss. About the only way to see the progress from militia -> conscript -> trained infantry is to hover over the element and/or click on it to see the details screen. Too tedious and time-consuming. A clear visual indicator would be better.


I believe there has been a great deal of confusion with respect to training; what follows may or may not be correct, but I'd really like to talk it out until there is as much clarity as possible....

IMHO, the overlaid "M" on the element nato symbol is the clear, not subtle, indication that a unit will benefit from a Training Officer. Training beyond that is by gaining experience points that is not amenable to micro-managing.

AFAIK, the difference is between what a Training Officer (e.g. Halleck), and a Training Master (e.g. HQ Support) provide.

The training officer can upgrade militia (also called volunteers at the element level) to conscripts. However, they cannot promote the conscript further (I tested this by keeping a militia, promoted immediately by Halleck to conscript, for many turns, it was never promoted again).

For higher levels of training, only experience, either provided by a Training Master or on-the-job-training, can promote a conscript to a regular, or a regular to elite.

One note, the label 'Volunteer', at other than the element level, means nothing with respect to training.

:wacko: :confused: :bonk:

wosung
Posts: 535
Joined: Wed Feb 21, 2007 12:58 pm

Fri Oct 18, 2013 4:54 pm

Ace wrote:Actually I think there is a slight difference in conscript symbols and regular unit symbols. Look at the brigade containing the both and you should see the difference (vertical bar to the left of the nato symbol)


I think the thicker vertical left side of the INF symbol according to the Nato system just means heavy inf, like the late war one.
Problem is, the Nato inf symbol on the beautifully painted unit counter, say for one of the bigger brigades, doesn't tell you if all of its elements are regular, conscripts or a mixture. Frex, you have can the heavy INF symbol for a brigade, but still one or two MIL elements in it.

-You can get more info about training status by inspecting single elements in the element window and placing your mouse arrow.
-Or you compare the combat power numbers beneath the Nato inf symbol on the painted unit counters. They differ for trained and half/untrained Bdes.
-Or you can memorize the training messages.

Now, imagine a training camp under one of the few training officers dealing with, say, five to ten bigger Bdes. A conscript element symbol, like the M for militia would help.

Best regards

User avatar
willgamer
Lieutenant Colonel
Posts: 275
Joined: Thu Dec 14, 2006 12:41 am
Location: Mount Juliet, TN

Fri Oct 18, 2013 5:06 pm

wosung wrote:...
Now, imagine a training camp under one of the few training officers dealing with, say, five to ten bigger Bdes. A conscript element symbol, like the M for militia would help.

Best regards


I've not seen that conscripts are promoted by Training Officers, only by experience. Have you seen otherwise? :confused:

wosung
Posts: 535
Joined: Wed Feb 21, 2007 12:58 pm

Fri Oct 18, 2013 5:46 pm

willgamer wrote:I've not seen that conscripts are promoted by Training Officers, only by experience. Have you seen otherwise? :confused:


Yeah, I have.

Training officers, yellow medal/rabbit symbol, train up to 2 reg. of militia to conscripts to regular INF in two turns if they are leader of a stack (McClallan, Halleck, Sigel)

Training experts, yellow circle, 2 black silhouettes, provide 1 exp point to all the units in a stack he is every turn (Rufus King, HQ units).

Those trainers are important units in Ageod games. If you have in-game time it pays off to set up theatre/regional training hubs - even if that sounds quite McClellan-esque.

Best regards

User avatar
MikeV
Sergeant
Posts: 83
Joined: Tue Jul 14, 2009 11:13 pm
Location: Sunny Melbourne FL USA

Unit progression

Fri Oct 18, 2013 6:23 pm

wosung wrote:If you have in-game time it pays off to set up theatre/regional training hubs - even if that sounds quite McClellan-esque.


That's what I've been doing: make a stack with one of those training leaders, add an HQ unit, and let them convert militia and/or conscript 'elements' each turn. A bit of tedious micro-managing ("not that there's anything wrong with that ..." :siffle: ).

Unfortunately, the rules around leadership, Theater, Army, and Corps command are a bit garbled and not historically accurate (back during the Industrial Era, strict top-down command-control hierarchies were all the rage. [In many countries and corporations today, that's still true ... :laugh: ] ).

Sadly, we can't make Corps that contain Divisions that contain leader-led Brigades. It's also tragic that we still can't re-name Armies ... :grr:
--
Mike
deus ex machina

RebelYell
General of the Army
Posts: 608
Joined: Sun Oct 17, 2010 4:40 pm

Fri Oct 18, 2013 7:25 pm

MikeV wrote:That's what I've been doing: make a stack with one of those training leaders, add an HQ unit, and let them convert militia and/or conscript 'elements' each turn. A bit of tedious micro-managing ("not that there's anything wrong with that ..." :siffle: ).

Unfortunately, the rules around leadership, Theater, Army, and Corps command are a bit garbled and not historically accurate (back during the Industrial Era, strict top-down command-control hierarchies were all the rage. [In many countries and corporations today, that's still true ... :laugh: ] ).

Sadly, we can't make Corps that contain Divisions that contain leader-led Brigades. It's also tragic that we still can't re-name Armies ... :grr:


You are going to love this, more micromanagement. ;)

Take all the units out of the Army stack, re-name to what you want and drop the Army there, the re-naming will take effect. :)

User avatar
MikeV
Sergeant
Posts: 83
Joined: Tue Jul 14, 2009 11:13 pm
Location: Sunny Melbourne FL USA

Fri Oct 18, 2013 7:32 pm

RebelYell wrote:You are going to love this, more micromanagement. ;)

Take all the units out of the Army stack, re-name to what you want and drop the Army there, the re-naming will take effect. :)


Not terribly intuitive, but I'll take what I can get. Thanks again. :thumbsup:

Return to “Help improve CW2”

Who is online

Users browsing this forum: No registered users and 2 guests