For elements this would make organizing the training process easier.
Best regards
MikeV wrote:It's too subtle and easy to miss. About the only way to see the progress from militia -> conscript -> trained infantry is to hover over the element and/or click on it to see the details screen. Too tedious and time-consuming. A clear visual indicator would be better.
Ace wrote:Actually I think there is a slight difference in conscript symbols and regular unit symbols. Look at the brigade containing the both and you should see the difference (vertical bar to the left of the nato symbol)
wosung wrote:...
Now, imagine a training camp under one of the few training officers dealing with, say, five to ten bigger Bdes. A conscript element symbol, like the M for militia would help.
Best regards
willgamer wrote:I've not seen that conscripts are promoted by Training Officers, only by experience. Have you seen otherwise?![]()
wosung wrote:If you have in-game time it pays off to set up theatre/regional training hubs - even if that sounds quite McClellan-esque.
MikeV wrote:That's what I've been doing: make a stack with one of those training leaders, add an HQ unit, and let them convert militia and/or conscript 'elements' each turn. A bit of tedious micro-managing ("not that there's anything wrong with that ...").
Unfortunately, the rules around leadership, Theater, Army, and Corps command are a bit garbled and not historically accurate (back during the Industrial Era, strict top-down command-control hierarchies were all the rage. [In many countries and corporations today, that's still true ...] ).
Sadly, we can't make Corps that contain Divisions that contain leader-led Brigades. It's also tragic that we still can't re-name Armies ...![]()
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