ANTONYO
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"Trade port" structure does not work.

Fri Oct 25, 2013 5:19 pm

Trade port should produce 1 Money + 5 Supply + 3 ammo by level port I think that it does not work.

Therefore, New York, Philadelphia, Boston, Charleston, and New Orleans, which are cities that have trade port, produce less money, that should be.


EDIT: Money does not work, supply and ammo if it Works.

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PhilThib
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Sat Oct 26, 2013 9:36 am

Are you sure...the 3 resources use the same logic, so either it all works, or none of them...can you explain how you arrive at this conclusion please?
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RebelYell
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Sat Oct 26, 2013 12:17 pm

Charleston has plantasions on the map but last patch they did not show up in the structures, is this fixed?

I like the plantasions, farms, ranches and mines, you should maybe expand them, making more regions to be of value.

minipol
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Sat Oct 26, 2013 5:11 pm

Well, as long as it stays true to history.

RebelYell
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Sat Oct 26, 2013 9:50 pm

minipol wrote:Well, as long as it stays true to history.


Naturally, Florida and Texas could historically use more livestock for example. The plantasions could be in different regions but with smaller output of money and conscripts. Im sure the mines are also documented from the era.

ANTONYO
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Sat Oct 26, 2013 10:01 pm

PhilThib wrote:Are you sure...the 3 resources use the same logic, so either it all works, or none of them...can you explain how you arrive at this conclusion please?


It is easy.

If we take for example the great campaign of 1861 April, and we look for example New York, according to his list of structures that exist within the city, we have that it should produce 22 money (Trade port + 20, Armory + 1 and Armory + 1), but if we look with the "F8" key as produces really, see that it produces only 3 money when it should produce 25 money (22 x 1.2 loyalty x 0.93 Moral national)

I think that the program takes into account only 1 money from the Trade Port and does not consider that it is 1 money for city level.

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ajarnlance
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Sun Oct 27, 2013 6:09 am

Sounds like a serious problem if the calculations are off by this much. I too would like to see more 'structures' like plantations and mines represented on the map.
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Ace
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Sun Oct 27, 2013 8:45 am

I 've looked into it. For csa side, it works ok. Charleston trade port gives +9$, along with armory (1$), warehouse (5$) and shipyard (2$), totals to 17$. When blockade percentage, NM and loyalty is factored in, it comes down to 10$ - the devs know the exact formula.

If NY makes only 3$ while having a trade port, it is a bug. Since blockade percentage is the only difference in calculating port income between usa and csa, maybe it calculated that new york is 100% blockaded :mdr: . Obviously a bug.

On the other hand, if trade port gives only 1$, 1+1+5+2=9 $, meaning Charleston trade port could be giving only 1$ as well, but without blockade percentage factoring it down?

ANTONYO
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Sun Oct 27, 2013 9:19 am

Ace wrote:I 've looked into it. For csa side, it works ok. Charleston trade port gives +9$, along with armory (1$), warehouse (5$) and shipyard (2$), totals to 17$. When blockade percentage, NM and loyalty is factored in, it comes down to 10$ - the devs know the exact formula.

If NY makes only 3$ while having a trade port, it is a bug. Since blockade percentage is the only difference in calculating port income between usa and csa, maybe it calculated that new york is 100% blockaded :mdr: . Obviously a bug.

On the other hand, if trade port gives only 1$, 1+1+5+2=9 $, meaning Charleston trade port could be giving only 1$ as well, but without blockade percentage factoring it down?


No. It does not work for the CSA.

Get the test. Load the great campaign of April, conquers fort Sumter to prevent brow wáter blockad to Charleston on the next turn and passes the turn (It is better to do the calculations in turn 2 for the CSA, because in the first turn not is that percentage of blue wáter blockade applies).
.

Charleston should produce in turn 2 approximately 19 money (17 base money x 1.4 loyalty x 0.8 blue water blockade) and produces really 10 money (9 base money x 1,4 loyalty x 0,8 blue wáter blockade). (If not taken fort Sumter, the quantities shall be divided by half.)


Trade port does not work for money.

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Ace
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Wed Oct 30, 2013 2:18 pm

Yes, you are right. Good catch. The devs are working on it :)

ANTONYO
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Thu Oct 31, 2013 9:27 am

Thank you for the interest in further improving the game. :thumbsup:

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