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Pocus wrote:seems quite powerful enough and maximum texture size is 16384x16384, so ample enough to load these graphics. Lets to a try, please go to
<your install path>\CW2\Graphics\Anims\
Cut & paste the Animals folder elsewhere but not in the game (or it can find them somehow). Like for example in a temporary folder on on your desktop. Then tell me if the game is stable.
Pocus wrote:It would mean that any image of 1024 or higher pixels in width or height can cause a crash, despite what your video card should handle. I fear we are in one of these (somehow rare) problem of powerful video cards with drivers who don't provide a 100% support for DirectX9 or lower operations.
Try instead to go into the Options Window, main menu, system tab and put to the rightmost box both 'Max Texture Size' and 'Memory Usage'. See if the game is stable with that. If not, I will have the Matrix helpdesk contact you, as they have encountered this issue before on our games or with others games of different developers.
It might also be interesting to see if running the game in XP compatibility helps, though I doubt that.
Also, there is always the possibility of a refund, if the rest fails, though that's not a good solution as it means you can't play our games.
Pocus wrote:Sorry, I meant 'to the leftmost', i.e lowest settings. I know it sounds weird given the quality of your PC but your video card drivers seems to reject anything above 1024 pixels for older DirectX (9 or under) so I'm really stuck here. I will refrain from suggesting you try an older driver and not the latest one, unless you are at ease with restoration points.
Pocus wrote:Actually Pride of Nations is a special case, it don't run with the same 'DirectX wrapper' than the others AGE game. His map caching is more sophisticated also.
I'm contacting the Matrix Helpdesk. These people have seen a wide range of problems from many more players than me, perhaps they can help here by thinking 'out of the box'. Stay tuned, we will get back to you asap.
Pocus wrote:Hi again,
Here are the two things Matrix Helpdesk could think about. These solutions are probably harmless and worth the try in my humble opinion:
1. Reinstall DirectX. Download it from Microsoft:
http://www.microsoft.com/en-us/download/details.aspx?id=8109
Run and extract it to a folder of your choice. Open that folder and find a file named "DXSETUP.exe". Run and let it install a full version of DirectX9c. Check if the issue with the game is fixed.
2. Check if Nvidia is the preferred graphic processor:
Check the Nvidia Control Panel and locate the Manage 3D Settings. Change, in both Global and Program, the Preferred Graphics Processor to High Performance NVIDIA Processor.
http://www.slitherine.com/forum/viewtopic.php?f=215&t=41987#p395652
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Pocus wrote:Right now, there is no option to unlock the frame rate, sorry.
As for your new crash, that's the same problem alas, the game engine fails to get from DirectX a textured graphic, so when it asks for infos, they are not there. I'm sorry to say I see no solution right now, obviously the driver is not 100% compatible with apps not using latest DirectX, and we have no plan to update the game engine to latest Dx either. Aside from a refund, I have nothing else to propose. Again sorry.
Pocus wrote:It's partially based on trust and the knowledge the game is not playable by you. Unless you are Machiavel reborn, the chance that you pretend the game is not playable just to lead me proposing you a refund is rather slim I would say.
Plus, more practically, we will ban your serial key so you can't use any further patch.
You bought the game from Ageod or Matrix?
Owl wrote:Sorry to break into this thread, but I figured maybe I can try to help - I also have a GTX770, and although I don't own CW2 yet, other AGEOD games work fine for me (although occasionally RUS might crash if I keep playing too long in one session, e.g. maybe 15 turns or more, which can be easily circumvented by restarting the game). Have you tried playing other AGEOD games to see whether your problems can be reproduced there? Maybe try one of the demos if you haven't. I also managed to run AJE and RUS in a VMLite virtual machine with XP Mode, which uses its own virtual graphics adapter, and it might be worth a try to see whether that would make any difference for you.
NB I'm using the 331.65 drivers.
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