I've begun to question the effects of a divisional commander dying in battle and how it influences the battle outcome.
When a commander dies in battle, like so:
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How many hits have actually been inflicted? Is it 1, or is it 298? Of those hits, how many count towards the battle outcome for determining the amount of NM gained or lost. I know the battle report shows them as dead, but they aren't dead; they have just been kicked out of the division and still live.
I used to think that when a division commander dies in combat, that the total hits of his division would be falsely reported as dead. One could mark the hits of the division and erase them from the total hits done in combat. However, I now think that those hits count toward the outcome of the battle, mainly when dealing with the gain and loss of NM.
I had a battle where I trounced the enemy by a significant margin, enough so that I would expect to see a hefty NM change come from it. After rerunning the battle, I get NM changes within the range of 4-8. Though, in the one instance where my divisional general dies, I gain nothing. I believe this is because the game counts the one hit against the general as killing his entire division. So one hit equates to 298. It is not false reporting erroneous data, the game really thinks it killed an entire division and the battle outcome backs it up.
So, I arrived at the theory: Any battle that includes the death of a divisional general will have grossly inaccurate rewards or penalties that do not properly reflect the battle.
Someone, please tell I am wrong 'cause this is really bothering me.. Is this really a bug where the game can be off by roughly 300 hits in a battle outcome for each divisional general killed?