Pocus wrote:This is not with the latest release candidates, right? I mean 1.02 RC 4 or 5, because more work were put into fixing this issue, so if it reappeared, that's quite annoying.
Rod Smart wrote:Happens to me as well. Using version 4
I always assumed it had something to do with marching to the sound of the guns. Like I inflicted 40 hits, but the enemy marched 50 new hits to the battle, so at the end of the battle, the enemy had 10 more power on the field than when they started: thus, -10 total inflicted.
Just takes a little more investigations to see how you actually did, like looking at the total number killed or going through the round results
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