Does anyone else think that partisan raids on depots are overpowered in the game?? I buy a cheap partisan unit, place him in a region next to a level 4 depot, play the raid RGD, cross my fingers and boom!! Level FOUR depot destroyed!!
Contrast this with Forrest or Stuart, two of the most lethal raiders for the south historically. First, I can only destroy level ONE depots. How can I do this?? I must first assault and take the city. Then I must hold for 5 days to destroy the small depot. Then hopefully escape intact.
Which method is easier?? Partisans obviously. Something is wrong when a single leaderless partisan unit can do much greater damage from one region away than NB Forrest, one of the most lethal raiders in the war!
Suggested solution: limit partisan raids to level ONE depots only. Even better, make partisans only effective from the same region as the depot (not one region away). That will make players combine partisan units with combat units to destroy depots. This will still provide the advantage that the depot is destroyed instantly because of the partisan special ability (without having to wait 5 days).