GraniteStater wrote:It boils down to that the South needs to win early, outright, or play well enough, long enough, to trigger FI (which is kind of a de facto win for the South, IMO).
If the South is getting a 'B' on the report card by spring of '63, the South is gonna be in deep doo-doo from that point. The North's Leaders have, essentially, achieved parity with Southern skill at that point (Hancock, Gibbon, etc., some excellent Cav commanders - Meade can take up a Corps pretty quickly, and so on). Get the varsity with well fleshed out formations (hello, lotsa artillery, four 12 lbers in every Div, two batteries of long rifles in every Corps), throw in more Specialists, a Blue Blockade at ~75%, and so on and so on...
starts to get real dim, very tough for the South to outright win, IMO and some experience.
The South is fun to play because it needs to hit hard, hit fast and hit often in the first half - and it can do it.
Just my opinions.
Q-Ball wrote:
In terms of my personal opinion on where the balance is:
1. The VPs are completely out of whack. As it stands, it is very easy for the Union to win on VPs. Too easy. You can win by taking Tennessee, and sitting on it
2. That being said, Union will have difficulty meeting/exceeding historical 1862 timetable, IMO, against a good opponent. The exception may be Richmond, which can be taken before 1865 if one goes all-in in East, no problem. (this assumes some reasonable limitations on US Navy)
3. Giving the Union historical forces, including 2-1, would be way too much. The Union army doesn't have the same garrison requirements in-game, and in-game you can strategically move units around quicker. It would not work.
[Union] can win by taking Tennessee, and sitting on it
GraniteStater wrote:
by June 1862, the Union had achieved the following:
Obtained a 2:1 manpower advantage in Virginia.
Occupied Springfield, MO.
Captured Fort Donelson, TN.
Captured Island No 10.
Captured Fort Macon, NC.
Captured Fort Pulaski, GA.
Captured Forts Jackson and St Philip, LA
Captured New Orleans, LA
Captured Memphis, TN.
Ace wrote:1. +6 VP/trn for the CSA in the 1.03.
2. An effort has been made to make the Anaconda strategy the most sensible one for the Union in 1.03.. If the Union does not take out or block CSA big harbors, CSA will have ample money for the war effort.
3. In 1.03. 2:1 ratio is kept, but with increase in available manpower for both sides to historical levels 2.000.000:1.000.000 it will be a lot harder to follow strategy let's pound at the CSA until they run out of manpower.
Ace wrote:1. +6 VP/trn for the CSA in the 1.03.
2. An effort has been made to make the Anaconda strategy the most sensible one for the Union in 1.03.. If the Union does not take out or block CSA big harbors, CSA will have ample money for the war effort.
3. In 1.03. 2:1 ratio is kept, but with increase in available manpower for both sides to historical levels 2.000.000:1.000.000 it will be a lot harder to follow strategy let's pound at the CSA until they run out of manpower.
GraniteStater wrote:
So, again, gentlemen, if you have taken Fts H&D, Nashville, Memphis,#10 (leave Pillow aside) and New Orleans - the First Five, I guess, for a designation - in strength, to stay, obviating further contesting about them, by June62...
please, tell me how. I'll be happy to learn.
Ol' Choctaw wrote:
In New Orleans it is quicker to land, take the city and go back for the forts.
Ol' Choctaw wrote:New Orleans was not garrisoned properly. They took no strong actions against the landings on the east coast.
Nashville was evacuated and middle Tennessee all the way to Corinth MS.
Island #10 was not just Island #10. It was New Madrid, Mo, Point Pleasant, Mo, The Tennessee side of the river and Island #10. There was a bit more than a division of infantry, a bit over a regiment of cavalry, and way too much artillery for the size of the forces. But they were out flanked on the Missouri side. Most ran.
Springfield Mo. Was evacuated because Price believed Curtis was coming with 50,000 men under a black flag. He outnumbered him and had a defensive position and plenty of supply, but ran to Arkansas and destroyed the depot at Fayetteville.
At Ft. Pillow there was only some artillery and Jeff Thompson with a small fleet. They ran.
At Memphis they had only a fleet of civilian riverboats to stop Union Ironclads and no garrison. The were all in Corinth.
That was real life. The CSA commanders were at fault. It is not as easy in the game.
In the game you still have to get very lucky but on about turn 3 you start building your invasion divisions in New York. Run every thing you can spare to Missouri and Cairo. Build a good division or two in Ohio and send them to help against the forts.
In Virginia all you do is hold your ground. No big push, just make sure the CSA can’t take Washington and go for the places you want. In New Orleans it is quicker to land, take the city and go back for the forts.
You will have a 2 to 1 overall but maybe not in Virginia. The AI won’t be as stupid as Price, Polk, and Pillow.
Q-Ball wrote:There was a long post on this in the Matrix forum. It's something you can do in-game, no question, but I think there needs to be a HR against it. IRL, no way the Union would sail troop transports past the forts. Ironclads and warships, sure, but not transports. It's too easy to do so in the game.
The current pace of the game, it's tougher to maintain the real life pace. I do agree the CSA had bad leadership in the west; everyone highlights the Union political generals, but the CSA had really piss-poor leadership early on out West. AS Johnston gets an incomplete because he died at Shiloh, but he certainly entrusted some bad subordinates.
Ace wrote:1. +6 VP/trn for the CSA in the 1.03.
2. An effort has been made to make the Anaconda strategy the most sensible one for the Union in 1.03.. If the Union does not take out or block CSA big harbors, CSA will have ample money for the war effort.
3. In 1.03. 2:1 ratio is kept, but with increase in available manpower for both sides to historical levels 2.000.000:1.000.000 it will be a lot harder to follow strategy let's pound at the CSA until they run out of manpower.
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