Q-Ball
Lieutenant
Posts: 135
Joined: Sun Oct 20, 2013 9:14 pm

Temporarily Frozen Units

Sat Dec 28, 2013 12:11 am

With the last patch, I am observing several instances where my units become frozen for one turn; typically, an entire Corps or similar stack.

What are the conditions that cause a stack to become frozen for a turn?

I would like to know, so that I can stop doing whatever it is I am doing......

User avatar
James D Burns
Posts: 561
Joined: Mon Sep 25, 2006 12:28 am
Location: Salida, CA

Sat Dec 28, 2013 1:37 am

Sounds like you have your leader activation slider set all the way to the right in options. It's a great feature to recreate Union command issues, but dangerous if you forget your units can become fixed on occasion. Non-activated commanders don't always become fixed, so I guess it's a die roll they fail after failing to activate that determines if they get stuck in place for a turn or not.

Jim

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Captain_Orso
Posts: 5766
Joined: Tue Sep 01, 2009 5:02 pm
Location: Stuttgart, Germany

Sat Dec 28, 2013 9:59 am

If it's winter and your corp is in a region suffering under extremely harsh weather you cannot enter mountain regions, not even by rail. There are a few regions in the Appalachians where you can get locked in the wilderness like this with no adjacent non-mountain regions in which to escape.

Just watch out for the Yetis :blink:

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