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Pocus
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One feature a day series #6 : New functionalities

Tue Sep 10, 2013 3:35 pm

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We talked in broad lines, in the first developer notes, that Civil War II interface was significantly different from its predecessor, citing as an example the new load game window. But let's talk about the in-game additions, as this will be of great interest both to new players and returning players!
The ledger or strategic atlas got a lot of attention from us. First, there is an alternate view to the well know forces listing (used to check your stacks, i.e groups of units). You can now see all units of your army, one entry per line. So if you are searching for a particular regiment (I need sharpshooters!, I need a commerce raider!, I need a partisan!), you have at last a tool for that.


Then there are the historical options. I'm blurring a bit the line with gameplay here, because they are presented in a new interface (in three categories), but what is mostly new here is that they are much more numerous than in Civil War I. The most striking example being that you now see all productions structures on map, and can order new ones from this interface. Yes, you read it, if you click on Washington (ctrl-click actually :) ) then you'll see the factories and arsenals of the region, each with its historical image and information on the actual production. We believe this is a great improvement other the abstracted (and gamey) production of the previous game.


Continuing our tour of the ledger, another new kid in town if the Regions list. This window, as its name implies, allows you to sort, filter, check all regions on the map, on various criterias. Questions that you might ask are: Where are the regions producing war supplies. What are the regions with the strongest enemy forces, show me only regions with harbors sorted by descending level of supply (this question is for bean-counters ;) ). In any case, this screen is quite handy.


In additions to these major newcomers, you now get a few extra functionalities. The warmap (the whole game map shown in a single window) has also filters. The objectives screen list you the total combat power of your enemy and how many prisoners you have in your camps. The resources bar give you an history of the expenses from past turn. And so on!



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Warmap.jpg
Regions List.jpg
AG_ACW_MKTH_PR_DevDiary_#6.jpg
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Hofstadter's Law: "It always takes longer than you expect, even when you take into account Hofstadter's law."

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deguerra
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Joined: Sat Sep 18, 2010 2:20 am

Wed Sep 11, 2013 1:47 pm

I'm liking this. Does that mean that it is once again possible to search for individual Generals via the ledger as well? That's something that I quite missed in RUS.

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Ace
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Location: Croatia

Wed Sep 11, 2013 4:10 pm

Not in a same fashion like before but you can search for individual generals. Actually, new method is more streamlined than before.

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