Here is a zip file containing the 3 model files, the 3 unit files, and the 2 alias files.
Thanks for your help
http://s000.tinyupload.com/?file_id=00101325065374562355
Captain_Orso wrote:2. Don't give Forrest 7-7-4. I don't think models are allowed to have above 6 naturally, but I may be wrong, and maybe the issues in 1. are the only issues.
kumpy1 wrote:Well, I tried these things, and no luck. Started a new game, battled with Forrest to raise his seniority. Promoted him to 2 stars, battled some more. Got his seniority up to 1, can't promote. I tried it with his stats at 6 6 2 like baseline, no difference. Incidentally, I've adjusted RE Lee to 7-7-4 before and it worked fine for him, so I don't think the 7 is the problem. There is obviously some other aspect not readily visible in the game preventing him from promoting. Based on the files for the other promotable generals, this SHOULD work, but doesn't. Might need a dev to clear it up.
kumpy1 wrote:Well, I tried these things, and no luck. Started a new game, battled with Forrest to raise his seniority. Promoted him to 2 stars, battled some more. Got his seniority up to 1, can't promote. I tried it with his stats at 6 6 2 like baseline, no difference. Incidentally, I've adjusted RE Lee to 7-7-4 before and it worked fine for him, so I don't think the 7 is the problem. There is obviously some other aspect not readily visible in the game preventing him from promoting. Based on the files for the other promotable generals, this SHOULD work, but doesn't. Might need a dev to clear it up.
lodilefty wrote:kumpy1 wrote:Well, I tried these things, and no luck. Started a new game, battled with Forrest to raise his seniority. Promoted him to 2 stars, battled some more. Got his seniority up to 1, can't promote. I tried it with his stats at 6 6 2 like baseline, no difference. Incidentally, I've adjusted RE Lee to 7-7-4 before and it worked fine for him, so I don't think the 7 is the problem. There is obviously some other aspect not readily visible in the game preventing him from promoting. Based on the files for the other promotable generals, this SHOULD work, but doesn't. Might need a dev to clear it up.
Forrest has MaxRank set = 2, so he'll never go higher. He uses two different model/units to allow different abilities/attributes....
Lee is set MaxRank = 4
additionally, they have multiple Model/Unit sets, for each rank. Some generals are promotable due to multiple models, some have "inherent" promotability. The design difference is usually [not always] to allow different abilities or attributes at each rank, to reflect promotion above their "ability"..
Confused? I was too for about two game dev "cycles".....
Cardinal Ape wrote:I believe that you need to update the mdl_Alias.ini and the uni_Alias.ini inside the CW2/Aliases folder in addition to the files located in the unit and model folders.
You also have a typo in the 870 model file, 'Ability2 = $abiGoodSub_Cmf', that Cmf should be Cmd.
I changed those and it worked for me.
Also, if you want Forrest to be a god of war then you should remove the surpriser trait (it does nothing) and the patriotic trait. I'd recommend replacing them with Hannibal's eagle eye trait if you aim to never have Forrest lose a battle.![]()
Little Crow is technically a 6-4-4, but he starts with 4 levels of experience so he is really a 6-6-6.
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