ArmChairGeneral wrote:Building miltia pairs is a bad choice without a Training Officer to upgrade them, and as the CSA you only get one and he doesn't show up until halfway through the war. Militia/volunteers have low total cohesion and very low discipline and they break easily from just a couple of hits. When they rout other elements can rout too causing a cascade of bad results. Much better to buy real line infantry, or better yet, more artillery (lots and lots of artillery!). Get that Ironworks up and running in the summer of 61 and focus your builds in the East and you will have no trouble keeping up with or even surpassing the Union stacks in the Mid-Atlantic. The decisive game winning blow is pretty much only going to come from taking the capital. In order to make this possible you will need to win a couple of large battles in the theater to wear Athena down, the kind where you inflict hundreds of hits (hearts). You will almost never get this kind of result if you have to be in offensive posture, so limit your attacks to places that you really need to have. If more than a third of your battles occur with you in Orange or Red postures you are attacking WAY too often and are burning through men and materiel too quickly. The trick is to hold the positions that your opponent must attack, then you will get to use your units's defensive stats and have entrenchments working in your favor instead of against you.
Users browsing this forum: No registered users and 23 guests