In reference to replacements, is there a thread (or wiki article) that explains in detail how the replacement pool works? I for one am curious how the mechanic works when I set the game settings to give me 10%. Do the resources for those replacements get subtracted at the start or the end of a turn? Should I leave troops, cash, and WS in the bank so to speak, so the system can create replacements? Even when I do leave resources, pool replacements don't seem to be created and I wind up doing it manually. I'm just curious about the mechanics.
There is now a wiki page for Settings, and another for Replacements under Game Concepts, as these questions apply to both topics. Unfortunately, there is nothing in them yet. I volunteer to write up some stuff to get the wiki going for these, but could use a hand with answers to pgr's questions as well as others, so I thought that a thread for asking/answering questions about replacements would be a good place to gather information so it can be wikied.
Other questions I would like to know:
1. How does auto-replacement distribute purchases between the unit-types? Will it try to bank 10% heavy artillery replacements for example?
2. (Edit: See below.) The general consensus seems to be that a replacement chit can provide roughly 10 hits before it fails a roll and is consumed, but my experience is that this is a pretty low estimate; I regularly recover 100+ line infantry hits with just three or four chits. If anyone knows the probability of the per-hit roll, I could work out the distribution and its implications from there.
3. Is there a relationship between how many spare chits you have and whether or not you receive elite brigades and whether they are missing elements? Similarly, the initial Armies in the Mid-Atlantic are missing many elements. Does the player have to buy some or all of these, or does the script for these forces add replacements for free to bring them up to strength?
4. An experienced player can usually guess, but is there a way to know what type of replacement chit a brigade that is missing elements (white chevron) needs?
Please, any answers, questions, observations or rambling discourses about replacements are welcome and will help to get more content onto the wiki!