MikeWaterloo
Civilian
Posts: 2
Joined: Sun Aug 04, 2013 12:45 am

CTD during AI turns etc

Sun Aug 04, 2013 12:53 am

I didnt have any problems playing Civil War mod although I only played it for a short while. I am now trying the main campaign as Japan but get frequent crashes. I can go back and continue but crashed every few minutes which is very frustrating. Not sure how to post txt so forgive this post. I use Windows 8, bought directly from Matrix. Would like to play without constant interruptions. Please help. It is copied to my D drive..it says to send Ilog txt but I do not see a txt file named such. Searched the forums but can't find my answer.. please direct me if possible. Lots of memory and a good video card..seems to crash mostly on AI turns. Also was able to get a repeat crash when I tried to move a daimyo to an island...
7:23:53 PM (Reporting) User: MIchael Computer: ASUS-PC
7:23:53 PM (Reporting) Loading general settings
7:23:53 PM (Reporting) USettings.LoadSettings 798 settings loaded, out of 8 settings files.
7:23:53 PM (Reporting) Loading Localized Strings
7:23:57 PM (Reporting) System local strings loaded from D:\Games\Pride of Nations\VGN\Settings\LocalStrings__AGE.csv
7:23:57 PM (Reporting) Loading Display Options
7:23:57 PM (Reporting) Entering DirectX Initializations
7:23:57 PM (Reporting) LocalStrings & Settings 3673 ms
7:23:57 PM (Reporting) Cursors 5 ms
7:23:57 PM (Reporting) Fonts 0 ms
7:23:57 PM (Reporting) TTerrainDefs.Create 114 Terrains definitions loaded, out of 57 terrains files.
7:23:57 PM (Reporting) Terrains Definitions 175 ms
7:23:58 PM (Reporting) Areas & Theaters 809 ms
7:23:58 PM (Reporting) Particles I 0 ms
7:23:58 PM (Reporting) TAbiDefs.Create 493 Abilities loaded, out of 493 abilities files.
7:23:58 PM (Reporting) Units Abilities 71 ms
7:23:58 PM (Reporting) TStrucDefs.LoadFromFile 165 StrucDef loaded, out of 165 StrucDef files.
7:23:58 PM (Reporting) Structures 105 ms
7:23:58 PM (Reporting) TFactionDefs.LoadFromFile 265 FactionDef loaded, out of 265 FactionDef files.
7:23:58 PM (Reporting) Factions 88 ms
7:23:58 PM (Reporting) Application.Initialize OK
7:23:58 PM (Reporting) TSplash.Create OK
7:23:58 PM (Reporting) TSplash.Show OK
7:23:58 PM (Reporting) TSplash.Repaint OK
7:23:58 PM (Reporting) Starting Media Librarian
7:23:58 PM (Reporting) TAgeAudio Initializing Audio Engine
7:23:58 PM (Reporting) TMediaLibrarian.InitializeSounds 241 sounds loaded.
7:23:58 PM (Reporting) TMediaLibrarian.InitializeMusics 143 Musics loaded.
7:23:58 PM (Reporting) TMediaLibrarian.InitializeVoices 5 Voice Languages loaded.
7:23:59 PM (Reporting) TMediaLibrarian.Create Redundant ImageID: event-img_cmn_navalbattle1898 , ExImage ignored
7:23:59 PM (Reporting) TMediaLibrarian.Create Redundant ImageID: event-img_cmn_navaldefeat1898 , ExImage ignored
7:23:59 PM (Reporting) TMediaLibrarian.Create Redundant ImageID: event-img_cmn_spanishvictory1898 , ExImage ignored
7:23:59 PM (Reporting) TMediaLibrarian.Create Redundant ImageID: factionpickhl_reb , ExImage ignored
7:23:59 PM (Reporting) TMediaLibrarian.Create Redundant ImageID: ruler_csa_lg_alexanderstephens , ExImage ignored
7:23:59 PM (Reporting) TMediaLibrarian.Create Redundant ImageID: ruler_csa_lg_jeffersondavis , ExImage ignored
7:23:59 PM (Reporting) TMediaLibrarian.Create Redundant ImageID: unit_cmn_fortressbatteries , ExImage ignored
7:23:59 PM (Reporting) TMediaLibrarian.Create Redundant ImageID: unit_cmn_diplomat , ExImage ignored
7:23:59 PM (Reporting) TMediaLibrarian.Create Finished loading images in 0.437 seconds Memory usage: 56596 kb
7:23:59 PM (Reporting) Media Librarian 851 ms
7:23:59 PM (Reporting) TParticlesDef.Create 4 particles definitions loaded, out of 4 particles files.
7:23:59 PM (Reporting) Particles II 0 ms
7:23:59 PM (Reporting) TDoodadDefs.Create 6 doodads definitions loaded, out of 6 files.
7:23:59 PM (Reporting) Doodads 1 ms
7:24:01 PM (Reporting) TListRegionDefs.Create 2869 Regions definitions loaded.
7:24:01 PM (Reporting) Regions & the Map 2202 ms
7:24:01 PM (Reporting) TListButtons.Create 70 buttons definitions loaded, from 29 frontend files.
7:24:01 PM (Reporting) Buttons 7 ms
7:24:01 PM (Reporting) TAgeDxComponentList.Create 32 frontend definitions loaded, from 32 frontend files.
7:24:01 PM (Reporting) TMediaLibrarian.GetMediaInfo: Unable to find MediaInfo for image: ledger_back
7:24:02 PM (Reporting) TFrontEnd.Create 29 frontend definitions loaded, from 73 frontend files.
7:24:02 PM (Reporting) Frontends Initializations 567 ms
7:24:02 PM (Reporting) Starting Game World
7:24:02 PM (Reporting) TMerchandises.LoadFromFile 54 Merchandises loaded, from 54 Merchandises files.
7:24:13 PM (Reporting) TModels.Create 11726 (Cached) Models loaded in 11453 ms
7:24:15 PM (Reporting) TListUnitDefs.Create 10822 (Cached) Units loaded in 1559 ms
7:24:15 PM (Reporting) TWeather.Create 21 Weathers patterns loaded, from 21 files.
7:24:15 PM (Reporting) TEthnics.LoadFromFile 130 Ethnics loaded, from 130 Ethnics files.
7:24:15 PM (Reporting) TReligions.LoadFromFile 13 Religions loaded, from 13 Religions files.
7:24:15 PM (Reporting) TResearchDefs.LoadFromFile 416 Research loaded from 416 Research files, in 93 ms
7:24:15 PM (Reporting) TDiplomacyDefList.LoadFromFile 83 Diplomatic Options loaded from 83 Diplomacy Definition files.
7:24:15 PM (Reporting) TRulerDefList.LoadFromFile 1848 Rulers loaded from 1848 Ruler Definition files in 283 ms
7:24:15 PM (Reporting) TAgendaDefs.LoadFromFile 37 AI Agendas loaded from 37 AI Agendas files.
7:24:15 PM (Reporting) TMapAleaDefs.LoadFromFile 0 TMapAleaDef loaded, from 0 files.
7:24:15 PM (Reporting) TAIAgentDefs.LoadFromFile 0 AIAgentDefs loaded, from 0 aia files.
7:24:15 PM (Reporting) TFactionMods.LoadFromFile 472 Faction Modifiers loaded, from 472 files, in 44 ms
7:24:15 PM (Reporting) TFacAttribDefs.LoadFromFile 45 Faction Atttributes loaded from 45 Attributes Definition files.
7:24:15 PM (Reporting) TFacAttribsOverride.LoadFromFile 4 F.A. Overrides loaded from 4 Attributes Definition files.
7:24:15 PM (Reporting) TRgnDecisionDefs.LoadFromFile 54 Region Decisions loaded, from 54 Decisions files.
7:24:19 PM (Reporting) Game World & attached DBs 3718 ms
7:24:19 PM (Reporting) Starting Data Parser
7:24:19 PM (Reporting) Data Parser 19 ms
7:26:25 PM (Reporting) Max Texture size: 8192 x 8192
7:26:25 PM (Reporting) Starting Renderer
7:26:25 PM (Reporting) Rendering Engine 0 ms
7:26:25 PM (Reporting) Starting Game ...
7:26:25 PM (Reporting) Global Load Time: 26140 ms
7:26:25 PM (Reporting) TMain, CreateForm OK
7:26:25 PM (Reporting) Application.Run Starting app...
7:26:25 PM (Reporting) Game Engine version: PON 1.03e full
7:26:25 PM (Reporting) TGameSim.OnLoadGame_FilePicked D:\Games\Pride of Nations\VGN\Saves\1850 GC2\1850 GC~JAP.trn :Turn file loaded, # of entries: 312599
7:26:25 PM (Reporting) All gamesim data loaded in: 5225 ms
7:26:25 PM (Reporting) TSlaveThing.SetBitmap: Unable to find MediaInfo for image: InspectorImg_JAP
7:26:25 PM (Reporting) Starting Hosting Phase Turn 10
7:26:25 PM (Reporting) All gamesim data loaded in: 8065 ms
7:26:25 PM (Reporting) Host: Starting AIs.
7:26:25 PM (Reporting) Host: AI files done. 10132 ms
7:26:25 PM (Reporting) THost.ProcessTurn Host file loaded, # of entries: 776289
7:26:25 PM (Reporting) THost.ProcessTurn Starting hosting of turn 2411 - 1850, Early June
7:26:25 PM (Reporting) Host MakeStep 0
7:26:25 PM (Reporting) Host MakeStep 1
7:26:25 PM (Reporting) Host MakeStep 2
7:26:25 PM (Reporting) Host MakeStep 3
7:26:25 PM (Reporting) Host MakeStep 4
7:26:25 PM (Reporting) Host MakeStep 5
7:26:25 PM (Reporting) Host MakeStep 6
7:26:25 PM (Reporting) Host MakeStep 7
7:26:25 PM (Reporting) Host MakeStep 8
7:26:25 PM (Reporting) Host MakeStep 9
7:26:25 PM (Reporting) Host MakeStep 10
7:26:25 PM (Reporting) Host MakeStep 11
7:26:25 PM (Reporting) Host MakeStep 12
7:26:25 PM (Reporting) Host MakeStep 13
7:26:25 PM (Reporting) Host MakeStep 14
7:26:25 PM DoUnitsSpawningFromAbi 0.0 µs
7:26:25 PM Check Research 2479170.9 µs
7:26:25 PM TRegionCmns.OnCaptureSupply No exclusive structure owner or owner is not an enemy in Region: 109 Gaining Faction: Hannover
7:26:25 PM TRegionCmns.OnCaptureSupply No exclusive structure owner or owner is not an enemy in Region: 119 Gaining Faction: Holstein
7:26:25 PM TRegionCmns.OnCaptureSupply No exclusive structure owner or owner is not an enemy in Region: 120 Gaining Faction: Holstein
7:30:47 PM (Reporting) All gamesim data loaded in: 5493 ms
7:30:47 PM (Reporting) Ended Hosting Phase 64857 ms
7:30:47 PM (Reporting) TMediaLibrarian.GetMediaInfo: Unable to find MediaInfo for image: colstatus7
7:30:47 PM (Reporting) TThing.SetBitmap: Unable to find MediaInfo for image: ColStatus7.png
7:30:47 PM (Reporting) TMediaLibrarian.GetMediaInfo: Unable to find MediaInfo for image: &piechart&
7:30:47 PM (Reporting) TMediaLibrarian.GetMediaInfo: Unable to find MediaInfo for image:
7:30:47 PM (Reporting) TThing.SetBitmap: Unable to find MediaInfo for image: yourFormBack.png
7:30:47 PM (Reporting) TThing.SetBitmap: Unable to find MediaInfo for image:
7:35:09 PM (Reporting) Starting Hosting Phase Turn 11
7:35:09 PM (Reporting) All gamesim data loaded in: 8305 ms
7:35:09 PM (Reporting) Host: Starting AIs.
7:35:09 PM (Reporting) Host: AI files done. 13519 ms
7:35:09 PM (Reporting) THost.ProcessTurn Host file loaded, # of entries: 846478
7:35:09 PM (Reporting) THost.ProcessTurn Starting hosting of turn 2412 - 1850, Late June
7:35:09 PM MakeSupplyDistribution 7183543.1 µs
7:35:09 PM (Reporting) Host MakeStep 0
7:35:09 PM (Reporting) Host MakeStep 1
7:35:09 PM (Reporting) Host MakeStep 2
7:35:09 PM (Reporting) Host MakeStep 3
7:35:09 PM (Reporting) Host MakeStep 4
7:35:09 PM (Reporting) Host MakeStep 5
7:35:09 PM (Reporting) Host MakeStep 6
7:35:09 PM (Reporting) Host MakeStep 7
7:35:09 PM (Reporting) Host MakeStep 8
7:35:09 PM (Reporting) Host MakeStep 9
7:35:09 PM (Reporting) Host MakeStep 10
7:35:09 PM (Reporting) Host MakeStep 11
7:35:09 PM (Reporting) Host MakeStep 12
7:35:09 PM (Reporting) Host MakeStep 13
7:35:09 PM (Reporting) Host MakeStep 14
7:35:09 PM DoUnitsSpawningFromAbi 0.0 µs
7:35:09 PM Check Research 2568494.0 µs
7:35:09 PM TRegionCmns.OnCaptureSupply No exclusive structure owner or owner is not an enemy in Region: 109 Gaining Faction: Hannover
7:35:09 PM TRegionCmns.OnCaptureSupply No exclusive structure owner or owner is not an enemy in Region: 119 Gaining Faction: Holstein
7:35:09 PM TRegionCmns.OnCaptureSupply No exclusive structure owner or owner is not an enemy in Region: 120 Gaining Faction: Holstein
7:35:09 PM [Error ] THost.PostHostProcess Exception caught: Violation d'accès à l'adresse 750DE223 dans le module 'SHELL32.dll'. Lecture de l'adresse A3FFFFBF DebugStep: 350
7:35:09 PM [Critical ] TGroup.pStartRegion 0 72 not on main map
7:35:09 PM [Critical ] TGameSim.ExportMilitary Exception caught, ExportStep: Group hint Rebels 0 72 Violation d'accès à l'adresse 0041CCAD dans le module 'PON.exe'. Lecture de l'adresse 00000000
7:35:09 PM [Critical ] TGameSim.ExportData Exception caught, ExportStep: Military Opération de pointeur incorrecte

sagji
Lieutenant
Posts: 148
Joined: Sat Apr 03, 2010 6:33 pm

Sun Aug 04, 2013 8:57 pm

By Civil War mod do you mean the Civil War DLC (expansion)

Shell32 is an odd place to be crashing. You could try adding an exception to your real time AV for the folder D:\Games\Pride of Nations\VGN as sometimes the real time scan can cause issues with reading / writing files. You say it generally crashes in the AI's turn - is it always about the same place? Do the log files look similar?

MikeWaterloo
Civilian
Posts: 2
Joined: Sun Aug 04, 2013 12:45 am

Sun Aug 04, 2013 10:33 pm

Yes, I mean the civil war dlc...was fine. It crashes before AI finishes its turn and also crashed twice when I moved a Daimyo from a ship to Okinawa..so I just stopped doing that :) . I am not very computer literate so not sure how to do what u suggest..this is the host log I believe, as the ilog it asked me to post I did not have.

User avatar
Exsecratus Sicarius
Conscript
Posts: 15
Joined: Sat Nov 03, 2012 4:17 pm
Location: בָּבֶל

Mon Aug 05, 2013 6:10 pm

I am also crashing a lot as Japan. Honestly, it's the only nation I play..or try to play. And the crashes are very much random.

I am unable to determine why the crash occurs nor have I tried to troubleshoot because my laptop will not update the GPU driver. I understand that all drivers should be current, and since in my case they are not, I don't troubleshoot PoN. There is a warning that pops up indicating that my card is not supported by the current driver, and despite my authority to install the driver, it will not install.

So when I get a new computer, I will attempt PoN again and see where it goes from there.
[color="#FF0000"]In Hoc Signo Vinces[/color]

numdydar
Conscript
Posts: 11
Joined: Sun Mar 31, 2013 2:03 am

Thu Sep 05, 2013 11:44 pm

[ATTACH]24234[/ATTACH]I have the same issue as Japan. Game crashes after a few turns. Then I resume the game from the main screen, play for a few turns and then crash again. Attached is the mainlog file.
Attachments

[The extension txt has been deactivated and can no longer be displayed.]


numdydar
Conscript
Posts: 11
Joined: Sun Mar 31, 2013 2:03 am

Fri Sep 06, 2013 12:01 am

Again a crash. This time a popup that stated a critical error has occured and to send you the save game and log file. So here they are. This is a DIFFERENT log file than the one in my post above btw.
Attachments
!Main log and save.zip
(730.86 KiB) Downloaded 218 times

User avatar
Jonathan Pollard
Major
Posts: 220
Joined: Mon May 26, 2008 4:01 am
Location: Federal Prison
Contact: Website

Fri Sep 06, 2013 4:19 pm

If anyone would like to play Japan without so many crashes, Japan is now available in the PoN Conflict in Europe Redux multiplayer game, it's 1881 in that game now. I don't think the previous Japan players reported any crashes while playing Japan.
"Two suspects are in FBI custody after a truckload of explosives was discovered around the George Washington Bridge...the FBI...says enough explosives were in the truck to do great damage to the George Washington Bridge." Dan Rather of CBS News, 9/11/2001
[SIGPIC][/SIGPIC]

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