The BOR public beta patch 1.02b is now available:
The list of changes:
BOR patch 1.02b
- improvements in AI processing time
- several fixes and improvements to AI agents
- improvements in how unit combat strength is calculated
- improvements in the way decisions work and how AI uses them, specially in sieges
- Removal of the Build Fort and Raze Fort buttons (these orders cannot be issued in AJE)
SCENARIOS AND DB FIXES
Samnite War scenario
- Rule Sudden Death turned ON
- Small fix to event Conquest of Central Italy
- Fix to Pontius Minor appearance (only if Egnatius is dead)
- Improve conditions for Samnite AI be able to call Umbrians and Senones
FPW264 and FPW256 scenarios:
- Option to sell prisoners added for both factions
- No replacements for Carthage mercenaries; Only one Italiot unit available for recruitment (ie, this option will not reappear)
- Correction to CAR Naval Trade Income event bug
- Correction to text errors in the Tanit Gift and Carthage port options texts
- correction to Postumius Flaminem Mars event (the consul will go alone to Rome, fixed for 3 turns)
- Carthaginian army fixed in Africa. Will be unfixed if Carthage declares war to Numidians or in the event of a Roman Africa Invasion
- Improvements to SPQ AI reaction to loss of Sicily
- Corvus option will disappear if not taken and Caius Duilius is no longer consul
- Fix to Trouble in Epirus and Macedonia event (Pyrrhus now leaves alone but leaves his army behind led by Megacles)
- Fix to Fall of Agrigentum event (Sosistratus will go alone to Syracusae)
- Light Infantry ITL Replacements at start fixed.
- Display Issue for Carthage at War Event fixed
- NavalBase will speed up ShipRepair/ShipBuild (10 % more than Ports).
- Heavy Warships require Port with level 5 or more to be built.
As always, although we don't expect issues, we can't rule them out completely. If you prefer to wait for an official patch, then don't download and install this file.