That error (Directx burst) is not scenario-specific, it is not even AJE-specific, it has to do with directx 9.0c and it's interaction with your machine. AFAIK there is no sure way to get rid of it, and it tends to be unpredictable, sometimes appearing only when you move the map and/or scroll/zoom.
In your specific case, however, there appears to be something wrong with one of the directx files (d3d8.dll)...
Possible ways to solve this error are:
- update or install directxc 9.0c (via
http://www.microsoft.com/en-us/download/details.aspx?displaylang=en&id=35), even (or specially) if you have a new machine. Directx 11/10 retrocompatibility is not perfect and the installation of the full directx 9.0c will not affect in any way your directx 11 programs and will provide all the needed dll files)
- if that does not solve the problem, then try reducing memory usage to 25% in the Options window, System Tab. (You can also try 10% if this don't work)
If it don't work, try reducing maximum texture size. Allways restart after a change.
Sorry for the inconvenience.