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Philippe
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Unscrambling scenarios from the scenario menu in AJE, BOR, and Hannibal.

Mon Apr 07, 2014 3:15 pm

Leaving aside the question of whether the new games should be stand-alone expansions or add-ons, I'd really like to see some changes in the feature that allows you to play scenarios from the different games.

I have AJE and BOR and I'm going to buy Hannibal. I don't like the fact that they're stand-alone add-ons, not so much because of the price, but because a stand-alone expansion that can't be merged with the other expansion(s) takes up too much space on my hard drive.

I 'm being asked to install the game engine two (and now three) times, when once should have been sufficient. This is very annoying when you're trying to nurse an antiquated hard drive along until you can replace it with an operating system that you're likely to be comfortable with.

In spite of that, if I can come to terms with putting up with hard drive bloat, having scenarios from different periods in history in different places is a really nice feature. Unfortunately it is not a feature that the current form of the program allows me to have. I'm forced to look at scenarios from hopelessly different periods all jumbled together.

I recognize that having AJE scenarios show up in BOR might appeal to some, but the reality is that it is only appealing if you don't have to have more than one game installed. If two separate games (and now three) need to be installed on your hard drive, the only benefit that can come from multiple installations is to have different kinds of scenarios in different places. Unfortunately that does not seem to be an option.


Is there any way to set up a toggle switch so that you have the option (rather than the obligation) to have scenarios from the AJE-related games that are installed on your system show up in the scenario list? As far as I can see the only way to keep things separate at the moment is to uninstall the other games, which is a problem if you don't have access to unlimited downloads (which wouldn't be something you would want from an individual game company as opposed to an online distribution channel like Gamersgate).

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Pocus
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Location: Lyon (France)

Mon Apr 07, 2014 5:53 pm

It should be feasible to propose that, but most certainly as an ini file to edit for a value and not as an option appearing in game. If you know how to edit a text file, then you should be fine though.
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Hofstadter's Law: "It always takes longer than you expect, even when you take into account Hofstadter's law."

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Philippe
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Location: New York

Mon Apr 07, 2014 7:19 pm

Great news. I take it it is the second cousin to getting rid of the general's overlay in AACW I. Which file needs changing, where is it located, and what does it need changing to?

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Pocus
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Location: Lyon (France)

Wed Apr 09, 2014 1:00 pm

General's overlay?
Image


Hofstadter's Law: "It always takes longer than you expect, even when you take into account Hofstadter's law."

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Philippe
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Joined: Thu Oct 26, 2006 11:00 pm
Location: New York

Fri Apr 11, 2014 12:30 am

I can't remember what Ageod likes to call it. The portraits of army commanders that appear along the right hand side of the screen in some of the games. It bothered me in ACW (having to stare at foreign army commanders in 1861 seemed counter-immersive) and you very kindly provided the directions to the file (I think it was also an INI file) that needed altering to make the images go away. That happened well over a year ago.

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Pocus
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Location: Lyon (France)

Fri Apr 11, 2014 9:57 am

These are the Army Outliner. You can hide it with this option

inoArmyOutlinerStatus = 0

that you would edit in \Settings\UserInterface.opt
Image


Hofstadter's Law: "It always takes longer than you expect, even when you take into account Hofstadter's law."

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Pocus
Posts: 25673
Joined: Wed Oct 19, 2005 7:37 am
Location: Lyon (France)

Fri Apr 11, 2014 2:25 pm

About what you requested, as this was a sensible request and not time costly (if not presented in the game interface but only as an editable value in an .opt file), I have added this variable

inoScenMultiread

By default it is true (value of 1). If you set it to 0, like here

inoScenMultiread = 0

in the Settings\UserInterface.opt file of one of your AJE-BOR-HAN series, then the game in question will only read its scenarios, and not the ones of the others games of the same game series.
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Hofstadter's Law: "It always takes longer than you expect, even when you take into account Hofstadter's law."

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