Questions
1. What do the lines represent when you click on a region and then hit <Shift>?
2. How does the "turn replay widget" work? Is this only for PBEM games?
3. I am getting crash to desktop on my first real campaign, marius vs sula on turn 44 played as Pop when I select or move certain units or leaders. It is a little bit inconsistent but bothersome. I have rebooted and reloaded the scenario a couple of times. Any idea why?
Feedback in no particular order
1. The battle screen (not talking about the results screen) needs some work. A few complaints:
- I see some text describing the battle but it disappears too quick to read it. Can you make it available via a menu in the battle results screen?
It takes up so much of the screen I frequently dont know where the battle is fought. I know I can go back and check later but it would be nice to be able to move around the screen on stick it in a corner some place.
2. I really wish there was more tactical elements too the battle. I am not talking about TW like stuff but simply picking the elements to fight in a round and perhaps their position and plan would be awsome. I know this is no small task so I would expect something like this to be a major paid-for upgrade.
3. Picky item, but I have a hard time understanding how a leader loses experience. I would expect it always to grow from a battle with the amount dependent on results and maybe seniority or some IQ trait.
4. I would love to be able to manage units at an element level. Simply combining weakened elements or units in to a single strong unit would be nice for the micromanagers among us.
I am sure there will be more in the future. Thank you again for a fine game.
- Chris