Hobbes wrote:I think it is a shame that a player rarely sees the colourful enemy units that he is up against in the game. Unless you can be bothered to click on the detailed combat results you generally just see the opposition leader graphics such as this:
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It would be very nice when the tooltip appeared as above if the enemy unit graphics also briefly appeared in the lower display like this (but obviously with the power values, stars and abilities etc removed - just the basic graphic on a plain background would suffice). I would enjoy the game even more if that was the case. For example here are the enemy Bellator and Pedites - I can currently play the game never realising that I am up against naked men!
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Cheers,
Chris
Hobbes wrote:Uros, are you suggesting something else? My post was not about the battle screen where you can already see the enemy units by clicking on the detailed combat report button but for normal play when scrolling around the map.
Carnium wrote:My suggestion is this, plus even MORE detailed optional combat mode (not report) where you could see your and enemy units in full graphic glory
Naked Zenobia idea is interesting. Naked men and Zenobia... would they even fight?![]()
bob. wrote:Chris, I love the idea of a scenario that is vs the AI and has AI that is actually coded to fight well against the player! Apart from the fact that the scenario is very interesting!
Carnium wrote:Naked Zenobia idea is interesting. Naked men and Zenobia... would they even fight?![]()
Pocus wrote:Now if I want to be fair, we all see the enemy portraits when we check the detailed battle reports... So is it really needed?
Ebbingford wrote:Would a commander know the exact make up of an enemy army though?
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