Bullman
Lieutenant
Posts: 128
Joined: Sat Jun 23, 2007 3:35 am

#1 "gotta be easy to implement" information window

Sun Dec 23, 2012 1:18 pm

Hi,

Been playing AJE and I am really enjoying the game.

There is something that occurred to me while playing that I think is sorely missing and I think many players would agree.

I was looking at the Objectives screen and it shows lots of great information/statistics that gives a player a vital insight in to the plight of each nation, but I think the potential of this information and what it can offer the player/game has been sorely overlooked. When the thought of manually recording some/all of the key data for each nation shown in that window at the start of every turn (Morale, VP Total, VP Gain, Combat Power, Lost Men) and plotting it on Excel so as I could keep a running track of the fate/fortunes of my and other nations crossed my mind at the start of my new scenario, I realised that the game probably should be doing it for me, like other games I have played.

I think it could be a million times better and give the player a much better appreciation of "what has been happening" and "what is happening" in the game if some of that turn by turn data was actually stored/recorded with an option for a player to press a button on the screen to bring up a graph showing the data turn by turn for each nation.

Imagine how much of an enhancement it would be and how much it would help to give a player a bigger strategic picture/feel of how each nation is faring/has fared if a turn-by-turn graph of the following key statistical parameters could be represented: Morale, VP Total, VP Gain, Combat Power, Lost Men.

These kind of graphs have been used in the Civilization series for quite some time and do help paint a good overall strategic picture for how things have unfolded and the current state of play. The graph typically has filters to show some/none/all of the nations data overlayed on the one graph.

This is the kind of thing I am talking about:
Image

I know lots of this games turn data does get recorded to log files. Does each nations Morale, VP Total, VP Gain, Combat Power, Lost Men also get recorded? That would be a start perhaps, but it would probably be better if the data was amended each turn to one file.

Either way, I think being able to graphically view this information would be awesome. Players could post screenshots of these graphs in their AARs and they would speak for themselves as to what happened in the game and when.

May as well ask now: is any of this data actually recorded in any of the txt logs? There may be potential for a cunning modder to perhaps make some mod to capture/display this information either in game (not likely) or externally (at least saved to a txt file that can be viewed as a graph in Excel for example).

Thoughts?

User avatar
Bohémond
Posts: 2810
Joined: Wed May 14, 2008 8:47 pm

Sun Dec 23, 2012 2:58 pm

Data are already recorder in txt.files.

Please take a look at AJE\logs folder, you will find these files.

They should be named TXXXX.csv I think

Regards
Marco, perché vai così forte in salita?» «Per abbreviare la mia agonia.

Bullman
Lieutenant
Posts: 128
Joined: Sat Jun 23, 2007 3:35 am

Sun Dec 23, 2012 11:19 pm

Bohémond wrote:Data are already recorder in txt.files.

Please take a look at AJE\logs folder, you will find these files.

They should be named TXXXX.csv I think


I have tried searching for this data but it doesn't seem to be in any of the files :( .
I did a Win Explorer *.* file search for "A word or phrase in the file" of one of the stats numbers (eg. 60623 which is Roman "Men Lost" for my latest turn) and nothing was found. I conclude that this data actually isn't dumped to any file which kinda sucks.

If anyone knows any better, let me know.

I have decided to manually record all the data for now and will post up the results at the conclusion of the scenario.

User avatar
Bohémond
Posts: 2810
Joined: Wed May 14, 2008 8:47 pm

Mon Dec 24, 2012 12:10 am

You maybe need to play with Debug Option On (Options menu ingame).

Your AJE/Logs folder should look like this

The attachment RessourcesLogs.png is no longer available


Regards
Attachments
RessourcesLogs.png
Marco, perché vai così forte in salita?» «Per abbreviare la mia agonia.

Bullman
Lieutenant
Posts: 128
Joined: Sat Jun 23, 2007 3:35 am

Mon Dec 24, 2012 1:41 am

Yes, that's what I see. However the data I am looking for doesn't seem to be in there. :/
123983 was the current number of Roman "Men Lost".

Image

If there is one thing this game has buckets of, it's data. It's already part of the game. It is such a shame to waste the potential to present it to the player in a more meaningful and useful manner.

User avatar
Bohémond
Posts: 2810
Joined: Wed May 14, 2008 8:47 pm

Mon Dec 24, 2012 4:11 am

In these files you will find records for Assets (used and non used in AJE); VP, EP, NM, Money, WSU, Conscripts, etc...

Items that are not assets (Casualties, prisoners, etc...) are not recorded.


Regards
Marco, perché vai così forte in salita?» «Per abbreviare la mia agonia.

Bullman
Lieutenant
Posts: 128
Joined: Sat Jun 23, 2007 3:35 am

Mon Dec 24, 2012 5:55 am

Bohémond wrote:In these files you will find records for Assets (used and non used in AJE); VP, EP, NM, Money, WSU, Conscripts, etc...

Items that are not assets (Casualties, prisoners, etc...) are not recorded.


Too bad. I can only hope that the developers see the wisdom in recognising how much being able to track and display the key strategic stats like Morale, VP Total, VP Gain, Combat Power and Lost Men over time in a scenario could really help a player better visualise what is going on in a game. This game is full of numbers that would mean more to a player if they were graphically represented. Having to look at a table with just the end of turn values for Morale, VP Total, VP Gain, Combat Power and Lost Men for that turn at the end of each turn really is an inefficient, unimaginative and thoughtless way of feeding the player this kind of information.

vonBredow
Sergeant
Posts: 69
Joined: Sat Nov 24, 2012 8:03 pm
Location: Frankfurt, Germany

Mon Dec 24, 2012 8:08 am

+1 from me.

As a Business Intelligence consultant, I can safely assume that Bullman's idea of making sense out of a pile of numbers would be something that the players could greatly benefit from :)

Regards

User avatar
Pocus
Posts: 25673
Joined: Wed Oct 19, 2005 7:37 am
Location: Lyon (France)

Mon Dec 24, 2012 12:10 pm

Indeed, we are not trying to find excuses or telling you that reading (deciphering haha) the logs is the same as having graphics as per the original post.

We will see what we can do, for AACW2. Then retrofitting into older games will be possible.
Image


Hofstadter's Law: "It always takes longer than you expect, even when you take into account Hofstadter's law."

vonBredow
Sergeant
Posts: 69
Joined: Sat Nov 24, 2012 8:03 pm
Location: Frankfurt, Germany

Mon Dec 24, 2012 1:16 pm

Pocus wrote:We will see what we can do, for AACW2. Then retrofitting into older games will be possible.


Perhaps you were trying to type NCP 2.......... :bonk:

No?

Bullman
Lieutenant
Posts: 128
Joined: Sat Jun 23, 2007 3:35 am

Tue Dec 25, 2012 1:31 am

Pocus wrote:Indeed, we are not trying to find excuses or telling you that reading (deciphering haha) the logs is the same as having graphics as per the original post.

We will see what we can do, for AACW2. Then retrofitting into older games will be possible.


Hi Pocus. Thanks for commenting in this thread with some very encouraging and positive words on possible future plans and retrofits! It would be awesome to see a move towards graphically representing this data for AEJ and the series as a whole. I definitely am looking forward to AACW2 btw!

In my current game (playing as the Sartorians in The Great Mithridatic War) I have actually gone ahead and started manually adding/tracking all the Objectives screen data to an Excel spreadsheet and plotting the data. I've been able to at least manually streamline the process by taking cropped screen shots of the Objectives screen, pasting it in to Excel and manually adding the data. Each turn I add the 24 new bits of data to the spreadsheet and glance over at the charts. I will post the charts up later when I get further in to the scenario.

Thanks for making AJE! Have always been impressed by this series of games but AEJ is my first.

Return to “Alea Jacta Est”

Who is online

Users browsing this forum: No registered users and 14 guests