Mon Oct 29, 2012 12:14 pm
its a balancing mechanism in AGEOD games, if you have excessive high National moral, or in other games if a war was giving you boosts but the war ended, the National moral turns slowly back to the original (normal/neutral) value.
sometimes the logic in older games was not right, however, in AIE is always a war ongoing, thus it has to be seen only as a balance creating mechanism
...not paid by AGEOD.
however, prone to throw them into disarray.
PS:
‘Everything is very simple in War, but the simplest thing is difficult. These difficulties accumulate and produce a friction which no man can imagine exactly who has not seen War . . . in War, through the influence of an infinity of petty circumstances, which cannot properly be described on paper, things disappoint us, and we fall short of the mark.‘
Clausewitz