I am enjoying the first game of AJE (playing Rome against Spartacus, not all going well).
What I think would be useful is some better description of the scenario's:
When you play a scenario for the first time, you have little idea of what you can expect, so your strategy becomes really a blind gamble.
If you have a general idea of what reinforcements you might receive, you can at least plan ahead a bit.
Once you play a scenario a couple of times, you will be able to design a sound strategy, but for me that is not like the real thing: a real commander couldn't fight a war several times until he won.
The most enjoyable time for a scenario is the first time, because everything is new and unexpected, but because of a lack of information you can rarely play it well.
In reality the leaders would have a vague idea where support might be coming from and they would use that information in their plans.
Although it would be nice if the game would show you your reinforcements, with some probabilities and maybe incomplete, but because that would imply a major programming effort, maybe one could just add a textual description to the scenario's with additional information, even just here on the forum.
I am sure that would make the game much more enjoyable for me, as I would be able to perform better that unique first time I play a scenario.
This is not a wish just for AJE, I feel the same about the other AGEOD games.