At pag 39 manual states:
After the first combat round of a battle is fought at the initial combat range, the range decreases (by one range) each
subsequent combat round until physical contact between the two opposing forces is made.
and pag 40 of manual states:
11.5.1 Assault Combat Initiation Assault combat occurs automatically when the combat range between opposing
forces decreases to Zero (0).
What i see in battles is that, altough enemy start range is 2 and mine is 1, in the first round i see an amount of hits comparable to a melee phase. This is confirmed by whatching at the overall general report where you see range hit/losses and melee hit/losses.
If the overall general report says me : "enemy started at range 2, you at range 1" i expect to see something near this:
1st round: my units are hit by enemy ranged weapon but are not able to hit enemy cause the short range. No contact, then no melee.
2st round: my units are hit by enemy ranged waepon but they counterfire and hit enemy with ranged weapon. No contact, then no melee.
3st round: range 0 reached. Melee combat. Iron and Meat big clash.
This doesn't happen.