TheDoctorKing wrote:So I should patch my version of the Fatal Years mod with version 0.996 of your mod, but _not_ the official 1.02 patch? Or both, and if so, theirs first, then yours?
I'm going with yours only and if it screws it up I can always reinstall.
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TheDoctorKing wrote:I'm still screwing up the installation somehow. I did a fresh install, installed the 1.02 patch, then your mod. The game appears to load normally, but then CTD's whenever I try to load my save game or start a new game. I've attached the log file. Can you help?
Sorry,
Stewart
TheDoctorKing wrote:I'm still screwing up the installation somehow. I did a fresh install, installed the 1.02 patch, then your mod. The game appears to load normally, but then CTD's whenever I try to load my save game or start a new game. I've attached the log file. Can you help?
Sorry,
Stewart
TheDoctorKing wrote:Actually, one good thing about 1.02 is that the "party members join army" and "red air force expands" options appear to work now. At least they worked once for me. I didn't get to try out the prisoners option or do the mobilization more than once. Has anybody looked at these to see if they work correctly in 1.02?
If you use 1.02 though, I recommend patching the special operations events so they produce more $ and recruits. See my post in that thread - I recommend about 2.5 to 3 times as many of both to provide armies as big as they historically were.
lycortas wrote:Doctor King,
What i would like to see is a Red Army only modifier or something like that,
because i hate seeing the White Siberians conscript in Tobolsk and gain 52 conscripts while the Reds conscript in Moskva and gain.... 52 conscripts.
I think this skews the game balance. The Southern Whites were the largest White threat to the Reds but in the game the Siberian Whites can build a huge army, albeit with crap leaders.
Mike
RICCO7859 wrote:Hello,
I have a big problem with the last fatal year mod. See attached file. My game crash when I open it. So help meeeeee !!!!
Precision: I have patched the game before with the official mod 1.02 and 1.02a then with fatal mod.
RICCO7859 wrote:Hello,
I have a big problem with the last fatal year mod. See attached file. My game crash when I open it. So help meeeeee !!!!
Precision: I have patched the game before with the official mod 1.02 and 1.02a then with fatal mod.
lycortas wrote:Doctor King,
Remember that the manpower we see are essentially front line troops.
The Red Army was known for it's huge tail, with 8 out of every 9 conscripts being used for rear area duties and support.
What i would like to see is a Red Army only modifier or something like that,
because i hate seeing the White Siberians conscript in Tobolsk and gain 52 conscripts while the Reds conscript in Moskva and gain.... 52 conscripts.
I think this skews the game balance. The Southern Whites were the largest White threat to the Reds but in the game the Siberian Whites can build a huge army, albeit with crap leaders.
Mike
TheDoctorKing wrote:On the installation: why is the installer creating a directory called 'c:\Revolution Under Siege mod' and putting some of the game files in there? Are they supposed to be in the same folder with the rest of the mod files (I have them in 'c:\Program Files\Revolution Under Siege\Fatal Years mod')?
I'm noticing that in ...Fatal Years mod there is a subfolder called 'RUS/GameData' that has some of the same file names as are in 'c:\Revolution Under siege mod\RUS\GameData'.
This is quite confusing to me in my relative incompetence with computers. Sorry.
Athens wrote:As described in the install file, the default path is indeed c:\Revolution Under siege mod. You have first to create a copy of the entire offical install in this new folder, then apply the patch. Any AGE game may have several copies on the same computer without any problem, and this will let the official version unchanged. I would largely prefer a system like Civilization, where modders have just to install their modified file in a separate folder, but I guess it will not be the case for long and the AGE modding process remains very simple once you have understood the several copies trick.![]()
RICCO7859 wrote:hello I'have started 2 games. 1 with the reds and 1 with the south white. In the first yudenitch well appears at Narva but with the second game he appears à Pskov ??? !!!
Athens wrote:18 ) Siberian Whites corruption
To simulate corruption in the White Siberian regime, this faction will randomly lose some EPs. If the unhistorical path is chosen, this loss should be less frequent.
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