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SEPRUS
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Patch 1.01 Release Candidate 5

Sun Dec 12, 2010 12:54 pm

Hi,

Here is a new release candidate. In comparison to RC3/4, it has:

* no more annoying message when processing or loading a turn
* some graphics were misplaced, should be at the right place now
* all latest fixes in scripts and events
* 2 bugs and some minor data/events fixes corrected

Get it from here!


http://ageoddl.telechargement.fr/temp/Patch_RUS101rc5.zip

ALL INCLUSIVE - CONTAINS ALL LATEST FIXES

vonRocko
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Sun Dec 12, 2010 3:47 pm

Is this "all inclusive"? I don't know what to add anymore! Do I have to edit any files with this?
Thanks

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Kev_uk
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Sun Dec 12, 2010 3:49 pm

vonRocko wrote:Is this "all inclusive"? I don't know what to add anymore! Do I have to edit any files with this?
Thanks


Appears to be.

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Clovis
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Sun Dec 12, 2010 4:08 pm

vonRocko wrote:Is this "all inclusive"? I don't know what to add anymore! Do I have to edit any files with this?
Thanks


no :)
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vonRocko
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Sun Dec 12, 2010 4:10 pm

Great! Thank you.

J P Falcon
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Sun Dec 12, 2010 4:26 pm

Clovis wrote:no :)


Is the "No" in your answer meaning that it "is not" all inclusive (still need to dl RC3 and hotfix) or does your "no" mean that you do not have to edit files and so it is an all inclusive patch?.... :bonk: ...... ;)

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Clovis
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Sun Dec 12, 2010 4:30 pm

J P Falcon wrote:Is the "No" in your answer meaning that it "is not" all inclusive (still need to dl RC3 and hotfix) or does your "no" mean that you do not have to edit files and so it is an all inclusive patch?.... :bonk: ...... ;)


It is all inclusive ;)
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Florent
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Sun Dec 12, 2010 5:34 pm

Very interesting campaign started a few hours ago. I appreciated the cost in PE which means that you can't do everything each turn :thumbsup:
Unfortunately a fatal crash :( happened. Very frustrated here ; hope that i will be able to continue with the next patch.
The Save had my latest move, just launch the turn...
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Clovis
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Sun Dec 12, 2010 7:21 pm

Florent wrote:Very interesting campaign started a few hours ago. I appreciated the cost in PE which means that you can't do everything each turn :thumbsup:
Unfortunately a fatal crash :( happened. Very frustrated here ; hope that i will be able to continue with the next patch.
The Save had my latest move, just launch the turn...


Played it without CTD.
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Florent
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Sun Dec 12, 2010 8:23 pm

What is CTD ?

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Clovis
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Sun Dec 12, 2010 8:25 pm

Florent wrote:What is CTD ?


Crash to desktop...
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Florent
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Sun Dec 12, 2010 8:34 pm

What is wrong ?

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Florent
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Sun Dec 12, 2010 8:40 pm

It worked at the 3 rd try :D The 2 previous times after the battle of Azov, i had the message about the log Txt and save to send to ageod support and crash. Ok i continue after " Un Village Français " :thumbsup:

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ERISS
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Sun Dec 12, 2010 8:47 pm

I corrected many french text errors.
It is the LocalStrings_RED file from RC3 patch, that I edited.
It will be good if RC4 did not already changed it: It seems ok, I compared the files using PSPad, and the new RC4 one seem the same as RC3 file.
In \Revolution under Siege\RUS\Settings folder, remove LocalStrings_RED, and save it somewhere else. Then unzip and put my file in the folder.
Launch the game, go in 'Nouveau Jeu': If you see exactly the scenario name "2. Didacticiel 2: Chaîne de commandement" (instead of Didacticiel: La chaîne), the game has taken my patch. If not, quit and restart the game until that's good.
For sure devs can take the file for future patch release.
I may continue the corrections. Edit: Continued in this 02 zip
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OneArmedMexican
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Sun Dec 12, 2010 9:37 pm

The RUS team really doesn't understand what week-end means. Normal people use it to stop working and have some fun. And then there are those that make AGE games ...

Seriously, the customer support you provide is amazing. You spoil us. Thank you! :thumbsup:

One question: has the Drang Campaign gotten an AI?

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Clovis
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Sun Dec 12, 2010 9:44 pm

OneArmedMexican wrote:
One question: has the Drang Campaign gotten an AI?


Not yet; working on, but first I'm fixing remaining bugs and revise AI in other scenarios. ETA: the end of this week. :)
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Anazagar
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Sun Dec 12, 2010 10:28 pm

Out of lack of a better place -

I have a problem with Mannerheim in my Southern whites campaing. I can't make him an army commander for some reason which hinders creation of armies for the french in Ukraine and for the Don cossacks (as I don't want to take hits of higher seniority)

Image

Image

Baris
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Sun Dec 12, 2010 10:30 pm

Polish-soviet war scenario is like night and day from previous version :thumbsup: AI is much much better. in Last version Soviet troops was nearly marching without commanders .

In screenshot ,Patriot ability and Recruiting officer has same symbol.

[ATTACH]14012[/ATTACH]

[ATTACH]14013[/ATTACH]


Edit:Actually in Kolchak scenario E:K miller has also recruting officer ability in tooltip but has patriot ability symbol.
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pic2.jpg
pic1.jpg

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Clovis
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Sun Dec 12, 2010 11:01 pm

Anazagar wrote:Out of lack of a better place -

I have a problem with Mannerheim in my Southern whites campaing. I can't make him an army commander for some reason which hinders creation of armies for the french in Ukraine and for the Don cossacks (as I don't want to take hits of higher seniority)



Image


I will reply to you only when you will have explained us how you got Finland in war and kept such a high NM level :D

Seiously, I don't know, I would need to have your savefile.
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Clovis
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Sun Dec 12, 2010 11:03 pm

Baris wrote:Polish-soviet war scenario is like night and day from previous version :thumbsup: AI is much much better. in Last version Soviet troops was nearly marching without commanders .

In screenshot ,Patriot ability and Recruiting officer has same symbol.



Edit:Actually in Kolchak scenario E:K miller has also recruting officer ability in tooltip but has patriot ability symbol.


Thanks, we will look at.

Yes, Athena is back. I've even started a video AAR against here in the AAR section.
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Anazagar
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Sun Dec 12, 2010 11:10 pm

I have smashed the soviet forces in the deep south with almost no losses. And finland is -10 NM (which with the +1NM/turn for not taking the recognize independence is not that much).

Here's the save (plus 2 turns back)
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Clovis
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Sun Dec 12, 2010 11:32 pm

Anazagar wrote:I have smashed the soviet forces in the deep south with almost no losses. And finland is -10 NM (which with the +1NM/turn for not taking the recognize independence is not that much).

Here's the save (plus 2 turns back)


Hum. So you haven't selected first the reconnaissance option ( and lost 40 NM....). If o, it's a bug I will fix ASAP. Activation of minor should come after this option is chosen.... :D
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Anazagar
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Sun Dec 12, 2010 11:42 pm

Clovis wrote:Hum. So you haven't selected first the reconnaissance option ( and lost 40 NM....). If o, it's a bug I will fix ASAP. Activation of minor should come after this option is chosen.... :D


it's possible to make the balts join too without the -40NM penalty. Anyhow any idea why I wasn't able to make Mannerheim Army commander??

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Clovis
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Sun Dec 12, 2010 11:44 pm

Anazagar wrote:it's possible to make the balts join too without the -40NM penalty. Anyhow any idea why I wasn't able to make Mannerheim Army commander??


It will not be possible now :D

I'm looking for Mannerheim
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Lowlander2010
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Mon Dec 13, 2010 12:25 am

Any chance of a hotfix? :w00t:

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ERISS
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Mon Dec 13, 2010 1:56 am

Lowlander2010 wrote:Any chance of a hotfix? :w00t:

Updated French one here :D :
http://www.ageod-forum.com/showpost.php?p=195443&postcount=14
My 'official' future posts about a better french localization will be in the french forum part:
http://www.ageod-forum.com/showthread.php?t=19733

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Lowlander2010
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Mon Dec 13, 2010 2:13 am

Dang! I dont speak French.... :cool:

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Clovis
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Mon Dec 13, 2010 9:55 am

Lowlander2010 wrote:Any chance of a hotfix? :w00t:


we will produce a RC5 for tomorrow, because there were yet one CTD and some secondary fixes to the events. And Athena has yet some problems with unit production I'm fxing.

Next step will be achieving AI for Drang and improve RAI here and there fr others scenarios. :)
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Raidhaennor
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Mon Dec 13, 2010 11:18 am

I reported this in the RC3 thread, but in case it didn't get noticed : a new bug or glitch was introduced (still present in RC4). Information about command points is no longer present in this tooltip (see screenshot).

Image

This is a small thing, but since it appeared with the latest build, it'd be nice if it could get reverted back to normal before the patch becomes official. Thanks again for your hard work. :thumbsup:
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Florent
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Mon Dec 13, 2010 12:31 pm

And Athena has yet some problems with unit production I'm fxing.

Is this why i found that it was easier in the Caucasus for the Reds ?
Taking Azov, after Novocharsk 1 or 2 turns after.
Before the Whites were simply too strong. I thought that perhaps Athena had other priorities but if Athena had problems to build, all is explained .

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