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GlobalExplorer
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Fri Dec 03, 2010 4:38 am

Well, if my choices are only a) dumbing down b) keeping the game as it is now, with the little things that annoy me
I chose b), one hundred percent!!!

But I acually hope for
c) get some of the little things ironed out, without any dumbing down

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caranorn
Posts: 1365
Joined: Thu Aug 10, 2006 10:20 pm
Location: Luxembourg

Fri Dec 03, 2010 8:44 am

Chief Rudiger wrote:If AGEODs products were aimed at Grognards only there'd be no need for a big graphical budget. Tells me that its not just Grogs that buy these games. I bet you loose a significant number of potential customers when they realise the complexity and micromanagement in these games - look at the number of posts these forums saying "how do you form divisions... wait, forget it". Similarly, for every poster that demands a 20 year grand campaign there's one lurker waiting for a host of smaller scenarios to be released - ones that you can complete in an evening.

There's already plenty of difficulty options in the game so why not add some more to streamline further elements, on an optional basis? My suggestion in the other thread was for a generic infantry replacement chit in addition to the specific (faction/class) replacement elements, not 1 replacement for all. Such an option would allow those players who don't want to micromanage to play the game at faster pace.

Look at Naval Box Handling - what a nightmare that was in AACW! If that the blockade boxes could have been entirely handled by a "Implement Anaconda Plan. Cost: 100 WS per turn" ledger option that'd probably please a lot of people who just want to fight the land battles (and only those in the East).

You can't ignore the fact that many of your (loyal) customers aren't Grognards.


Actually, I've played wargames for over 30 years now (and I'm not yet 40) and have always loved Ageod's graphics. So I'd say keeping the excellent graphics is a plus...

As to the complexity of forming divisions, replacements etc. We all originally went through those problems with ACW (BoA was so much simpler), but eventually we learned so the Ageod Grognards as I'd call us have gotten used to it. I'd still prefer a better command hierarchy system, but I'm pretty sure that won't happen before an AGE-II engine (which I expect would be a very serious budget issue)...
Marc aka Caran...

Mehring
Conscript
Posts: 19
Joined: Wed Dec 01, 2010 3:31 pm

Fri Dec 03, 2010 8:24 pm

Money: WAD; After first use, More money option will be available on turn 6 and 18 of each year ( late April and early october as first turn is numbered 0). No bug here

Not WAD. I can confirm that the Reds get no money printing option in all in 1919. I suspect for the rest of campaign also but I'm bored and will not be playing any further.

There are no Anarchists in the Ukraine to the end of 1919, only a depot.

I can also confirm that after buying replacements you can end up with more money than you started. This is not something you can save in a file, any more than passive stance changing structure entry and rail movement settings. You just have to play the game and find out.

Was this campaign ever tested?

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Clovis
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Fri Dec 03, 2010 9:43 pm

Mehring wrote:Money: WAD; After first use, More money option will be available on turn 6 and 18 of each year ( late April and early october as first turn is numbered 0). No bug here

Not WAD. I can confirm that the Reds get no money printing option in all in 1919. I suspect for the rest of campaign also but I'm bored and will not be playing any further.

There are no Anarchists in the Ukraine to the end of 1919, only a depot.

I can also confirm that after buying replacements you can end up with more money than you started. This is not something you can save in a file, any more than passive stance changing structure entry and rail movement settings. You just have to play the game and find out.

Was this campaign ever tested?


Yes

As you certainly know, the team RUS is made of 4 persons working on their free time on the game. These last weeks, we have had a little more to do than usual.

So I forgot to add more money event will fire if you have on turn 6 and 18 less than 25 money in treasury ( IMHO smoething to fix as conditions are too restrictive). So indeed it's WAD. But by forgetting this point, I agree I've made an unforgivable fault. :)

Tips: such sentences "was this campaign ever tested ?" don't naturally give me much reasons to take on my free time to help you.

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Alexor
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Fri Dec 03, 2010 10:01 pm

Errr, question...Whad means WAD ?? :siffle:

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barbu
Captain
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Fri Dec 03, 2010 10:09 pm

Works As Designed ;)

Mehring
Conscript
Posts: 19
Joined: Wed Dec 01, 2010 3:31 pm

Fri Dec 03, 2010 11:08 pm

Clovis wrote:Yes

As you certainly know, the team RUS is made of 4 persons working on their free time on the game. These last weeks, we have had a little more to do than usual.

So I forgot to add more money event will fire if you have on turn 6 and 18 less than 25 money in treasury ( IMHO smoething to fix as conditions are too restrictive). So indeed it's WAD. But by forgetting this point, I agree I've made an unforgivable fault. :)

Tips: such sentences "was this campaign ever tested ?" don't naturally give me much reasons to take on my free time to help you.

regards


Why would I certainly know what your team is? I couldn't care less, I bought a game, not an interest in you and your lives. Sorry, just not interested.

As game producers, you have an obligation to do your utmost to supply your customers with functional games and to take seriously and resolve the bugs they find. You and your side kick, CatLord have failed on both counts and have tried to fob me of with lies and the pretence that your game actually works.

Just how are you helping me? Get me a refund, your game isn't fit for purpose.

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Flop
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Location: Copenhagen, Denmark

Fri Dec 03, 2010 11:19 pm

Mehring wrote:As game producers, you have an obligation to do your utmost to supply your customers with functional games and to take seriously and resolve the bugs they find. You and your side kick, CatLord have failed on both counts and have tried to fob me of with lies and the pretence that your game actually works.


Personally, I don't like to buy a buggy game either, but I usually consider it a redeeming factor when the developer actually tries to resolve the bugs (preferably in a timely fashion). I think it's pretty clear that CatLord and Clovis are doing all they can to get a patch out the door, and they've made a temporary fix available, to alleviate the economy issues.

I don't know where you get the idea that they aren't doing anything, or that they're trying to fob you off. I haven't seen them be anything but polite and courteous on these forums, although I'll admit that I haven't read every single post they've made.

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Gray_Lensman
Posts: 497
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Location: Who is John Galt?

Fri Dec 03, 2010 11:22 pm

Mehring wrote:Why would I certainly know what your team is? I couldn't care less, I bought a game, not an interest in you and your lives. Sorry, just not interested.

As game producers, you have an obligation to do your utmost to supply your customers with functional games and to take seriously and resolve the bugs they find. You and your side kick, CatLord have failed on both counts and have tried to fob me of with lies and the pretence that your game actually works.

Just how are you helping me? Get me a refund, your game isn't fit for purpose.


Do you know that you are dealing with non-AGEod player/gamer volunteers? They are not directly employed by AGEod nor are they paid by AGEod. They volunteer their free time to improve the games by taking input from the other player/gamer posts including yours. When you constantly sprinkle derogatory remarks about their efforts, is it any wonder you get the cold shoulder? I suggest you take some time to cool your jets or converse directly with "official" AGEod via support@AGEod.com

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GlobalExplorer
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Fri Dec 03, 2010 11:27 pm

Well well, Mehring, we all get frustrated once in a while. But do yourself a favor and give these guys some time, we all need some rest at the end of a stressful day at work.

And you will see in due time that they are excellent chaps who really care for their games. I mean which developers nowadays have such a intimate and discussion with their customers? Most are not even available if you have a question.

What we have here is an incredibly complex game and it comes natural that some things need time to work out. It's not like we are beta tester, we get a game that is perhaps 97% ready, in six months from now it will be perfect.

I mean with other developers you get a game with just as many bugs, is dumbed down for the masses, then one or two patches, no answers to your question, and then that was all.

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Scipio
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Fri Dec 03, 2010 11:29 pm

Ahh, the internet. Just glad my job doesn't involve dealing with customers. ;) .

These guys are near the top of the heap in long-term dedication to sorting out problems.

If you want something perfect on release, you need to buy stuff from bigger companies with more resources, like Micro$oft. Oh, wait . . .

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ERISS
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Fri Dec 03, 2010 11:43 pm

Gray_Lensman wrote:They volunteer their free time to improve the games by taking input from the other player/gamer posts

And the devs, taking the money, hide behind them?
Volunteers are very nice.

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Clovis
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Fri Dec 03, 2010 11:58 pm

ERISS wrote:And the devs, taking the money, hide behind them?
Volunteers are very nice.


There's only one reason for me to do that: I'm so in love with Athena :wacko:
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Gray_Lensman
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Sat Dec 04, 2010 12:19 am

ERISS wrote:And the devs, taking the money, hide behind them?
Volunteers are very nice.


They're not "hiding" behind anyone. They're busy working on the code, making the necessary code adjustments as the player/gamer volunteers improve the database. This is the way it has worked with AGEod for at least 3+ years after the company almost went out of business and had to seriously downsize.

We volunteers want their game efforts to succeed so we volunteer our free time to keep their efforts alive, BUT that doesn't mean we have to continually put up with derogatory remarks about our volunteer efforts. Since we're not paid, eventually we just turn down the "volume" so to speak from the flamer posters and work instead with the more polite posters.

Regarding the programmer/developers, they are working on the code for at least one new unreleased game and 5 code improvement patches for previously games. No other software game developers give as much attention to the older games while simultaneously working on new game coding as AGEod does. If they allowed themselves to be continually distracted by all the derogatory tripe that gets posted, code and patch processing would certainly be a heck of a lot slower.

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Rafiki
Posts: 5811
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Location: Oslo, Norway

Sat Dec 04, 2010 1:03 am

Mehring wrote:Why would I certainly know what your team is? I couldn't care less, I bought a game, not an interest in you and your lives. Sorry, just not interested.

As game producers, you have an obligation to do your utmost to supply your customers with functional games and to take seriously and resolve the bugs they find. You and your side kick, CatLord have failed on both counts and have tried to fob me of with lies and the pretence that your game actually works.

Just how are you helping me? Get me a refund, your game isn't fit for purpose.

Mehring, clearly, you are encountering bugs or difficulties in your game that are spoiling your enjoyment of it. This is a shame, but you're entitled to make whatever opinion you wish about the game. However, if you look around these forums, you'll see that other players generally are enjoying the game.

It's clear that you and Clovis and Cat Lord aren't seeing eye to eye. I haven't been able to pinpoint how it exactly happened; I imagine that it's simply one of those things where a conversation takes a wrong turn without the participants being able to identify it as such, and after a while, people are basically heading for the trenches. It really doesn't have to be like that, and we're the last ones wishing for it.

Now, I'm sorry that you're not satisfied with the quality of the game as you have seen it, nor with the feedback (or lack thereof) that you have received when notifying us about the problems you're having. However, as the 1.01 patch is showing, fixes and improvements are underway, and issues are being addressed and resolved. [color="Blue"]Making blanket statements about Clovis' and Cat Lord's lack of dedication to the game and its players is unwarranted and uncalled for, and I can understand if they take offense to it.[/color]

Which leads us to my recommendation to you. Put the game down for now. Play some other games for a while. Return to RUS down the line, when the team has caught up with the current backlog of bugs and issues. Though unsatisfying as it is to not play the new game you've bought, I think it'll save you a fair amount of grief and frustration in the end.

[color="Blue"]Snips and snides is in any case not the way to do it. It doesn't help anyone. It doesn't create greater understanding of the game. It doesn't make bug fixing go any faster. It doesn't make people enjoy the game more. It needs to stop now.[/color]
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tevans6220
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Sat Dec 04, 2010 1:12 am

You know Gray it's really not your place to lecture customers. You did excellent "volunteer" work on AACW but that should be as far as it goes. You lecturing or disagreeing with other customers only stirs the pot. If there is a problem let the people that get paid straighten it out. Volunteering is not the same as working for the company and the last person someone with a problem wants to deal with is a volunteer with a god complex.

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Gray_Lensman
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Sat Dec 04, 2010 1:30 am

tevans6220 wrote:You know Gray it's really not your place to lecture customers. You did excellent "volunteer" work on AACW but that should be as far as it goes. You lecturing or disagreeing with other customers only stirs the pot. If there is a problem let the people that get paid straighten it out. Volunteering is not the same as working for the company and the last person someone with a problem wants to deal with is a volunteer with a god complex.


Excuse me tevans6220... I'm a coordinator and a moderator. It's not your place to tell a moderator what his job is...

see: http://www.ageod-forum.com/showthread.php?t=15487

General Rules

You will adhere to the User Agreement at all times.

...

2. You will not argue with, comment on or question the actions/authority of the AGEOD staff (Administrators, Moderators, Coordinators or any official member) in a public forum. If you wish to do so, you are directed to contact the AGEOD staff using the forum_admin@ageod.com email account.
...

Please note that an AGEOD Moderator is to be taken notice of no matter which Sub-forum he happens to post in. Just because his name does not appear in a particular Forum moderation, does not mean he should be ignored. The Moderators cover for each other as they cannot be here 24 hours per day.
...


Consider yourself warned. Next comment will result in an "official" warning as per the same link above.

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Rafiki
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Sat Dec 04, 2010 1:41 am

[color="Red"]Clearly, this thread is best put out of its misery, and I'm closing it from further discussion. In any case, I said what I wanted to say in my previous post.

If anyone wants to discuss any of the issues here any further, my PM box has loads of room and I welcome any input you might have.

It's also possible to start new threads on these subjects, but unless they stay a lot more constructive and discuss the subjects at hand, rather than the people discusisng them, they *will* suffer the same fate as this thread did.[/color]
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