Hi
I remember there was somewhere here nice chart that explained how many different replacements chits is needed to replace missing hits in a reinforcement pool. Maybe I'm tired now but i don't see it anywhere. And it's not in manual I think
I don't think there's better than this in the RusG manual:
"14. (...) Each replacement chit is equivalent in strength to an element of the faction indicated."
one chit equals ten hits. so if you have 89 hits, buy 9 chits.
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