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TheDoctorKing
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Joined: Thu Apr 24, 2008 12:56 pm
Location: Portland Oregon

Recruiting partisans?

Tue Dec 07, 2010 12:14 am

Can you build partisan units? Or do they only come by event? I seem to have plenty of them but sometimes not in the most useful locations.
Stewart King

"There is no substitute for victory"

Depends on how you define victory.

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Clovis
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Tue Dec 07, 2010 12:26 am

TheDoctorKing wrote:Can you build partisan units? Or do they only come by event? I seem to have plenty of them but sometimes not in the most useful locations.



for now, no. Submit yours ideas about... :)
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TheDoctorKing
Posts: 1664
Joined: Thu Apr 24, 2008 12:56 pm
Location: Portland Oregon

Tue Dec 07, 2010 2:45 am

It would be great if you could build a few in rural (non-town) locations that have a good loyalty to you but are not under your military control. I don't know if that would be possible within the game engine though. Seems like you need to control an area and it has to have a structure for you to be able to build units in it.

And from a historical perspective, such exact control over where partisans appear might be a trifle too much to simulate the actual relationship between the Red Army central command and local partisans.

Maybe it could be by economic events: Raise Partisans in Ukraine or Caucasus or Turkestan or Siberia, etc - grand regions. Costs a few rubles, considerable number of recruits, and not very many WS (or none at all, after all, they don't have artillery). Then you get ten partisan infantry, distributed randomly throughout the grand region in areas that meet the criteria.

I like the fact that they are super-slow. The partisan cavalry is a little more problematic to use since it requires supplies. Your only hope is to move around and devastate the areas you move through...like it or not.
Stewart King



"There is no substitute for victory"



Depends on how you define victory.



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